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editsUser:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions
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→Act Three
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*[[Advantage]] on [[Insight]] [[ability check|ability checks]] | *[[Advantage]] on [[Insight]] [[ability check|ability checks]] | ||
| Looted or stolen from the [[Mind flayer|Mind Flayer]] in the [[Abandoned Windmill]] basement | | Looted or stolen from the [[Mind flayer|Mind Flayer]] in the [[Abandoned Windmill]] basement | ||
|style="text-align:center"| [[Windmill Basement]] {{Coords|-231|-802}} | |style="text-align:center"| [[Windmill Basement|Abandoned Windmill - Basement]] {{Coords|-231|-802}} | ||
|- | |- | ||
|{{MdRarityItem|The Undead Bane}} | |{{MdRarityItem|The Undead Bane}} | ||
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|{{MdRarityItem|Helldusk Boots}} | |{{MdRarityItem|Helldusk Boots}} | ||
| | | | ||
*Immunity to being moved against your will by enemy spells or actions, and your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}} | *Immunity to being moved against your will by enemy [[spells]] or actions, and your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}} | ||
*When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead | *When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead | ||
*Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}}) | *Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}}) | ||
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| {{MdRarityItem|Shield of the Undevout}} | | {{MdRarityItem|Shield of the Undevout}} | ||
| | | | ||
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and spells | *Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]] | ||
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | *Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped | ||
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | *Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]] | ||
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|{{MdRarityItem|Keepsake Ring}} | |{{MdRarityItem|Keepsake Ring}} | ||
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* | *Cast {{sai|Dominate Beast}} ({{recharge|long rest}}) | ||
| Elfsong basement | | On the floor in the middle of the [[Elfsong Tavern]] basement | ||
|style="text-align:center"| {{Coords||}} | |style="text-align:center"| [[Elfsong Tavern#Elfsong Tavern Basement|Elfsong Tavern - Basement]] {{Coords|-860|528}} | ||
|- | |- | ||
|{{MdRarityItem|Boots of Psionic Movement}} | |{{MdRarityItem|Boots of Psionic Movement}} | ||
| | | | ||
* | *If [[githyanki]]{{ref|name=note15}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with your next melee weapon attack after casting {{sai|Fly}} | ||
| Ch'r'ai Har'rak in the | *[[Dexterity]] [[saving throws]] +1 | ||
|style="text-align:center"| {{Coords||}} | *Gain an action to enable yourself to '''Fly''' for 10 turns ({{recharge|long rest}}) | ||
| [[Ch'r'ai Har'rak]] next to the round table in the middle of the hideout hall | |||
|style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-739|549}} | |||
|- | |- | ||
|{{MdRarityItem|Sword of the Emperor}} | |{{MdRarityItem|Sword of the Emperor}} | ||
| | | | ||
* | *Deal additional 1d4 damage with this weapon against [[Shapeshift|shapeshifting]] and [[Polymorphed (Condition Type)|polymorphed]] creatures | ||
| Knights of the Shield | *+2 bonus to [[saving throws]] against [[spells]] | ||
|style="text-align:center"| {{Coords||}} | | On a weapon rack in the northern-most room of the [[Knights of the Shield Hideout]] | ||
|style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-732|588}} | |||
|- | |- | ||
|{{MdRarityItem|Cerebral Citadel Armour}} | |{{MdRarityItem|Cerebral Citadel Armour}} | ||
| | | | ||
* | *Immunity to being {{cond|Frightened}} | ||
| Knights of the Shield | *[[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]] +1 | ||
|style="text-align:center"| {{Coords||}} | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|rowspan=2| Emperor's Wardrobe in the northern-most room of the [[Knights of the Shield Hideout]] | |||
|rowspan="2" style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-727|589}} | |||
|- | |- | ||
|{{MdRarityItem|Cerebral Citadel Gloves}} | |{{MdRarityItem|Cerebral Citadel Gloves}} | ||
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* | *When {{cond|Charmed|Charming}} or {{cond|Frightened|Frightening}} a creature, gain a 1d4 bonus to [[Attack Rolls|attack rolls]] and [[saving throws]] | ||
| | *[[Strength]] [[saving throws]] +1 | ||
|- | |- | ||
|{{MdRarityItem|Kurwin's Cauteriser}} | |{{MdRarityItem|Kurwin's Cauteriser}} | ||
| | | | ||
* | *Deal additional {{DamageColor|Fire|1d4 Fire}} damage with this weapon | ||
| Lower City | *On a hit with this scimitar, the target must suceed DC 13 Constitution save or suffer {{cond|Burning}} for 2 turns | ||
|style="text-align:center"| {{Coords||}} | | [[Bugthimble]] in the dirt mound at the [[Graveyard (Lower City)]] | ||
|style="text-align:center"| {{Coords|8|24}} | |||
|- | |- | ||
|{{MdRarityItem|Armour of Persistence}} | |{{MdRarityItem|Armour of Persistence}} | ||
| | | | ||
* | *All incoming damage is reduced by 2 | ||
|rowspan=4| Bought or stolen from [[Dammon]] at his [[Forge of the Nine]] north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | *Gain {{cond|Resistance}} and {{cond|Blade Ward}} | ||
|rowspan="4" style="text-align:center"| {{Coords||}} | *[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]] | ||
|rowspan=4| Bought or stolen from [[Dammon]] at his [[Forge of the Nine]], north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint | |||
|rowspan="4" style="text-align:center"| {{Coords|-2|-9}} | |||
|- | |- | ||
| {{MdRarityItem|Boots of Persistence}} | | {{MdRarityItem|Boots of Persistence}} | ||
| | | | ||
* | *[[Movement speed]] is increased by 3 m / 10 ft, and you gain {{cond|Freedom of Movement}} | ||
*[[Dexterity]] [[saving throws]] +1 | |||
|- | |- | ||
| {{MdRarityItem|Legacy of the Masters}} | | {{MdRarityItem|Legacy of the Masters}} | ||
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* | *Gain a +2 bonus to [[Attack Rolls|attack rolls]] with weapons and [[spells]], and a +2 bonus to [[Damage Rolls|damage rolls]] with weapons | ||
*[[Strength]] [[saving throws]] +1 | |||
|- | |- | ||
| {{MdRarityItem|Unwanted Masterwork Scalemail}} | | {{MdRarityItem|Unwanted Masterwork Scalemail}} | ||
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* | *Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour | ||
*Resistane to {{DamageColor|Fire|Fire}} damage | |||
|- | |- | ||
|{{MdRarityItem|Unwanted Masterwork Gauntlets}} | |{{MdRarityItem|Unwanted Masterwork Gauntlets}} | ||
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* | *[[Attack Rolls|Attack rolls]] +1 | ||
| Forge of the Nine basement | *[[Strength]] [[saving throws]] +1 | ||
|style="text-align:center"| {{Coords||}} | |rowspan=2| Gilded Chest next to wooden crates in the [[Forge of the Nine]] basement | ||
|rowspan="2" style="text-align:center"| [[Forge of the Nine#Basement|Forge of the Nine - Basement]] {{Coords|392|766}} | |||
|- | |- | ||
|{{MdRarityItem|Unwanted Masterwork Greaves}} | |{{MdRarityItem|Unwanted Masterwork Greaves}} | ||
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* | *[[Athletics]] +1 | ||
|- | |- | ||
|{{MdRarityItem|Gemini Gloves}} | |{{MdRarityItem|Gemini Gloves}} | ||
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{{ref|Once [[Sarevok Anchev]] is killed, this NPC will perish immediately.|name=note13}} | {{ref|Once [[Sarevok Anchev]] is killed, this NPC will perish immediately.|name=note13}} | ||
{{ref|This vendor is a ghost and cannot be pickpocketed.|name=note14}} | {{ref|This vendor is a ghost and cannot be pickpocketed.|name=note14}} | ||
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note15}} | |||
</references> | </references> | ||