User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

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*[[Advantage]] on [[Insight]] [[ability check|ability checks]]
*[[Advantage]] on [[Insight]] [[ability check|ability checks]]
| Looted or stolen from the [[Mind flayer|Mind Flayer]] in the [[Abandoned Windmill]] basement
| Looted or stolen from the [[Mind flayer|Mind Flayer]] in the [[Abandoned Windmill]] basement
|style="text-align:center"| [[Windmill Basement]] {{Coords|-231|-802}}
|style="text-align:center"| [[Windmill Basement|Abandoned Windmill - Basement]] {{Coords|-231|-802}}
|-
|-
|{{MdRarityItem|The Undead Bane}}
|{{MdRarityItem|The Undead Bane}}
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|{{MdRarityItem|Helldusk Boots}}
|{{MdRarityItem|Helldusk Boots}}
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|
*Immunity to being moved against your will by enemy spells or actions, and your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
*Immunity to being moved against your will by enemy [[spells]] or actions, and your [[movement speed]] is unimpeded by {{cond|Difficult Terrain}}
*When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead
*When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead
*Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}})
*Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}})
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| {{MdRarityItem|Shield of the Undevout}}
| {{MdRarityItem|Shield of the Undevout}}
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|
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and spells
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] to resist your {{cond|Fearful}} attacks and [[spells]]
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} if they fail their [[Dexterity]] [[saving throw|save]] against your [[DC|spellcasting DC]]
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|{{MdRarityItem|Keepsake Ring}}
|{{MdRarityItem|Keepsake Ring}}
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|
*
*Cast {{sai|Dominate Beast}} ({{recharge|long rest}})
| Elfsong basement on the floor with rats
| On the floor in the middle of the [[Elfsong Tavern]] basement
|style="text-align:center"| {{Coords||}}
|style="text-align:center"| [[Elfsong Tavern#Elfsong Tavern Basement|Elfsong Tavern - Basement]] {{Coords|-860|528}}
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|-
|{{MdRarityItem|Boots of Psionic Movement}}
|{{MdRarityItem|Boots of Psionic Movement}}
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*
*If [[githyanki]]{{ref|name=note15}}, deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with your next melee weapon attack after casting {{sai|Fly}}
| Ch'r'ai Har'rak in the Knights of the Shield hideout
*[[Dexterity]] [[saving throws]] +1
|style="text-align:center"| {{Coords||}}
*Gain an action to enable yourself to '''Fly''' for 10 turns ({{recharge|long rest}})
| [[Ch'r'ai Har'rak]] next to the round table in the middle of the hideout hall
|style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-739|549}}
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|-
|{{MdRarityItem|Sword of the Emperor}}
|{{MdRarityItem|Sword of the Emperor}}
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*
*Deal additional 1d4 damage with this weapon against [[Shapeshift|shapeshifting]] and [[Polymorphed (Condition Type)|polymorphed]] creatures
| Knights of the Shield hideout secret room
*+2 bonus to [[saving throws]] against [[spells]]
|style="text-align:center"| {{Coords||}}
| On a weapon rack in the northern-most room of the [[Knights of the Shield Hideout]]
|style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-732|588}}
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|-
|{{MdRarityItem|Cerebral Citadel Armour}}
|{{MdRarityItem|Cerebral Citadel Armour}}
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*
*Immunity to being {{cond|Frightened}}
| Knights of the Shield hideout secret room
*[[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]] +1
|style="text-align:center"| {{Coords||}}
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|rowspan=2| Emperor's Wardrobe in the northern-most room of the [[Knights of the Shield Hideout]]
|rowspan="2" style="text-align:center"| [[Knights of the Shield Hideout]] {{Coords|-727|589}}
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|-
|{{MdRarityItem|Cerebral Citadel Gloves}}
|{{MdRarityItem|Cerebral Citadel Gloves}}
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*
*When {{cond|Charmed|Charming}} or {{cond|Frightened|Frightening}} a creature, gain a 1d4 bonus to [[Attack Rolls|attack rolls]] and [[saving throws]]
| Knights of the Shield hideout secret room
*[[Strength]] [[saving throws]] +1
|style="text-align:center"| {{Coords||}}
|-
|-
|{{MdRarityItem|Kurwin's Cauteriser}}
|{{MdRarityItem|Kurwin's Cauteriser}}
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*
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with this weapon
| Lower City Graveyard gnoll
*On a hit with this scimitar, the target must suceed DC 13 Constitution save or suffer {{cond|Burning}} for 2 turns
|style="text-align:center"| {{Coords||}}
| [[Bugthimble]] in the dirt mound at the [[Graveyard (Lower City)]]
|style="text-align:center"| {{Coords|8|24}}
|-
|-
|{{MdRarityItem|Armour of Persistence}}
|{{MdRarityItem|Armour of Persistence}}
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*
*All incoming damage is reduced by 2
|rowspan=4| Bought or stolen from [[Dammon]] at his [[Forge of the Nine]] north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint
*Gain {{cond|Resistance}} and {{cond|Blade Ward}}
|rowspan="4" style="text-align:center"| {{Coords||}}
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|rowspan=4| Bought or stolen from [[Dammon]] at his [[Forge of the Nine]], north-east of the [[Lower City#Waypoints|Lower City Central Wall]] waypoint
|rowspan="4" style="text-align:center"| {{Coords|-2|-9}}
|-
|-
| {{MdRarityItem|Boots of Persistence}}
| {{MdRarityItem|Boots of Persistence}}
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*
*[[Movement speed]] is increased by 3 m / 10 ft, and you gain {{cond|Freedom of Movement}}
*[[Dexterity]] [[saving throws]] +1
|-
|-
| {{MdRarityItem|Legacy of the Masters}}
| {{MdRarityItem|Legacy of the Masters}}
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*
*Gain a +2 bonus to [[Attack Rolls|attack rolls]] with weapons and [[spells]], and a +2 bonus to [[Damage Rolls|damage rolls]] with weapons
*[[Strength]] [[saving throws]] +1
|-
|-
| {{MdRarityItem|Unwanted Masterwork Scalemail}}
| {{MdRarityItem|Unwanted Masterwork Scalemail}}
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*
*Add your full [[Dexterity]] [[modifier]] to your [[AC]] while wearing this armour
*Resistane to {{DamageColor|Fire|Fire}} damage
|-
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|{{MdRarityItem|Unwanted Masterwork Gauntlets}}
|{{MdRarityItem|Unwanted Masterwork Gauntlets}}
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*
*[[Attack Rolls|Attack rolls]] +1
| Forge of the Nine basement
*[[Strength]] [[saving throws]] +1
|style="text-align:center"| {{Coords||}}
|rowspan=2| Gilded Chest next to wooden crates in the [[Forge of the Nine]] basement
|rowspan="2" style="text-align:center"| [[Forge of the Nine#Basement|Forge of the Nine - Basement]] {{Coords|392|766}}
|-
|-
|{{MdRarityItem|Unwanted Masterwork Greaves}}
|{{MdRarityItem|Unwanted Masterwork Greaves}}
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*
*[[Athletics]] +1
| Forge of the Nine basement
|style="text-align:center"| {{Coords||}}
|-
|-
|{{MdRarityItem|Gemini Gloves}}
|{{MdRarityItem|Gemini Gloves}}
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{{ref|Once [[Sarevok Anchev]] is killed, this NPC will perish immediately.|name=note13}}
{{ref|Once [[Sarevok Anchev]] is killed, this NPC will perish immediately.|name=note13}}
{{ref|This vendor is a ghost and cannot be pickpocketed.|name=note14}}
{{ref|This vendor is a ghost and cannot be pickpocketed.|name=note14}}
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note15}}
</references>
</references>


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