Guide:Undocumented Patch 5 updates: Difference between revisions

Jump to navigation Jump to search
m
(→‎Honour mode: + change to Mind Sanctuary)
Tags: Mobile edit Mobile web edit
 
(4 intermediate revisions by 3 users not shown)
Line 16: Line 16:
These changes more closely match [[D&D 5e rule changes#Action Economy|the rules used in the tabletop game]].
These changes more closely match [[D&D 5e rule changes#Action Economy|the rules used in the tabletop game]].


Furthermore, [[Mind Sanctuary]] in Honour Mode merely [[Hastened (condition)|hastens]] characters within it, rather than allowing them to use actions and bonus actions interchangeably.
Furthermore, [[Mind Sanctuary]] in Honour Mode merely [[Hastened (Condition)|hastens]] characters within it, rather than allowing them to use actions and bonus actions interchangeably.


=== Simplification of damage mechanics ===
=== Simplification of damage mechanics ===
Line 28: Line 28:


In particular, the changes are:
In particular, the changes are:
* {{SAI|Phalar Aluve: Shriek}} no longer creates a separate damage instance (DRS) for every damage source. Instead, it adds bonus damage to each damage source.  
* {{SAI|Phalar Aluve: Shriek}} no longer creates a separate damage instance (DRS) for every damage source. Instead, it adds bonus damage to each damage source. (In the [[Difficulty#Honour|Honour mode]] the tooltip of the effect on the character states that damage bonus is ONLY applied to the attacks made by this sword.){{Verify}}
(In the [[Difficulty#Honour|Honour mode]] the tooltip of the effect on the character states that damage bonus is ONLY applied to the attacks made by this sword) {{Verify}}
* {{SAI|Tavern Brawler}} no longer creates a separate damage instance on throws.
* {{SAI|Tavern Brawler}} no longer creates a separate damage instance on throws.
* The weapons {{RarityItem|Assassin's Touch}}, {{RarityItem|Deep Delver}}, {{RarityItem|Dragon's Grasp}}, {{RarityItem|Exterminator's Axe}}, {{RarityItem|Firestoker}}, {{RarityItem|Shortsword of First Blood}}, {{RarityItem|Blooded Greataxe}}, {{RarityItem|Render of Mind and Body}}, {{RarityItem|Sword of Life Stealing}}, {{RarityItem|Crimson Mischief}}, and {{RarityItem|Duellist's Prerogative}} all have had their DRS bonus damage removed and replaced with ordinary damage boosts.
* The weapons {{RarityItem|Assassin's Touch}}, {{RarityItem|Deep Delver}}, {{RarityItem|Dragon's Grasp}}, {{RarityItem|Exterminator's Axe}}, {{RarityItem|Firestoker}}, {{RarityItem|Shortsword of First Blood}}, {{RarityItem|Blooded Greataxe}}, {{RarityItem|Render of Mind and Body}}, {{RarityItem|Sword of Life Stealing}}, {{RarityItem|Crimson Mischief}}, and {{RarityItem|Duellist's Prerogative}} all have had their DRS bonus damage removed and replaced with ordinary damage boosts.
** {{RarityItem|Rat Bat}} still has its DRS bonus.
** {{RarityItem|Rat Bat}} still has its DRS bonus.
* The abilities {{SAI|Sneak Attack}}, {{SAI|Colossus Slayer}}, {{SAI|Divine Smite}}, {{SAI|Divine Strike}} have added checks to ensure that they do not receive extra bonus damage that should only be applied to the base attack.{{Verify}}
* The abilities {{SAI|Sneak Attack}}, {{SAI|Colossus Slayer}}, {{SAI|Divine Smite}}, {{SAI|Divine Strike}} have added checks to ensure that they do not receive extra bonus damage that should only be applied to the base attack.{{Verify}}
* The on-jump AOE damage effect of the {{RarityItem|Hamarhraft}} does not get ANY other damage riders added. Its a flat 1d4 in the [[Difficulty#Honour|Honour mode]]. {{Verify}}  
* The on-jump AOE damage effect of the {{RarityItem|Hamarhraft}} does not get {{em|any}} other damage riders added. It is a flat 1d4.{{Verify}}


=== Legendary actions ===
=== Legendary actions ===
Line 52: Line 51:
* {{RarityItem|Fistbreaker Helm}}: {{price|60|420}}
* {{RarityItem|Fistbreaker Helm}}: {{price|60|420}}
* {{RarityItem|The Whispering Promise}}: {{price|40|85}}
* {{RarityItem|The Whispering Promise}}: {{price|40|85}}


=== Miscellaneous balance changes ===
=== Miscellaneous balance changes ===
Line 70: Line 68:
* {{SAI|Primal Stampede}} now allows a Constitution saving throw to avoid {{Cond|Prone}}. The DC is 10 + Strength modifier.
* {{SAI|Primal Stampede}} now allows a Constitution saving throw to avoid {{Cond|Prone}}. The DC is 10 + Strength modifier.
* {{SAI|Aspect of the Beast (Chimpanzee)}} now has a Constitution saving throw to avoid being {{Cond|Blinded}}. The DC is 8 + [[proficiency bonus]] + Dexterity modifier.
* {{SAI|Aspect of the Beast (Chimpanzee)}} now has a Constitution saving throw to avoid being {{Cond|Blinded}}. The DC is 8 + [[proficiency bonus]] + Dexterity modifier.
=== Item changes ===
=== Item changes ===
* Stacks of {{RarityItem|Rhapsody}}'s Scarlet Remittance are now only gained by killing enemies. Previously, you could easily max the stacks by destroying inanimate objects like crates.
* Stacks of {{RarityItem|Rhapsody}}'s Scarlet Remittance are now only gained by killing enemies. Previously, you could easily max the stacks by destroying inanimate objects like crates.
22
edits

Navigation menu