Lacerate: Difference between revisions

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[[Category:Actions]][[Category:Weapon Actions]]
{{WeaponActionPage
[[File:Lacerate Icon.png|frameless|right]]
| name = Lacerate
'''Lacerate''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Battleaxes|Battleaxe]], [[Handaxes|Handaxe]], [[Glaives|Glaive]], [[Greataxes|Greataxe]], [[Greatswords|Greatsword]], [[Halberds|Halberd]], [[Longswords|Longsword]], [[Scimitars|Scimitar]], or [[Sickles|Sickle]] in their main hand.
| image = Lacerate.webp
 
| controller icon = Lacerate Icon.webp
== Description ==
| icon = Lacerate Unfaded Icon.webp
Slash at your target's vital points to make it [[Condition#Bleeding|Bleed]]. Undead and Constructs can't Bleed.
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
 
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
== Properties ==
| damage = weapon
{{InfoBlob|{{Action}}}}
| cost = action
 
| range = weapon
* Damage: {{C|Weapon Damage}}
| save = CON
* {{Attack Roll}}
| attack roll = yes
* {{Range|melee}} (Inherits Weapon Range)
| recharge = Short Rest
* {{SavingThrow|CON}} to avoid [[Condition#Bleeding|Bleeding]]
| condition = Bleeding
* {{Recharge|Short Rest}}
| condition save = CON
 
| condition duration = 2
{| role="presentation" class="wikitable mw-collapsible"
| condition dc = weapon action
| <strong>[[File:Bleeding Condition Icon 3.png|frameless|upright=0.12]] Bleeding</strong>
}}
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}
 
* Creature takes {{DamageText|2|Slashing}} damage at the start of each turn and has {{Disadvantage}} on Constitution [[Saving Throws]].
* Removed by healing.
|}

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