User:Toancaro/Cleric: Difference between revisions

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| {{User:Toancaro/Template:Domain|War|w=35}} || {{SAI|War Priest|w=25}} || When you make an unarmed or weapon attack, you can spend a {{R|War Priest}} to make an additional attack as a '''{{action|bonus}}'''.
| {{User:Toancaro/Template:Domain|War|w=35}} || {{SAI|War Priest|w=25}} || When you make an unarmed or weapon attack, you can spend a {{R|War Priest}} to make an additional attack as a '''{{action|bonus}}'''.


A War Domain Cleric begins with three {{R|War Priest|forceplural=yes}} per long rest. This increases to:
A War Domain Cleric begins with three {{R|War Priest|forceplural=yes}} per long rest. The number of charges increases to 4 at Cleric Level 5, 5 at Cleric Level 8, and 6 at Cleric Level 11.
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|-|Level 2=
Available for all domains: {{SAI|Turn Undead}}
{| class="wikitable sortable" style="width: 100%"
! style="width: 100px" | Domain
! style="width: 185px" | Feature
! Description
|-
| {{User:Toancaro/Template:Domain|Life|w=35}} || {{SAI|Preserve Life|w=25}} || Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures.
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| {{User:Toancaro/Template:Domain|Light|w=35}} || {{SAI|Radiance of the Dawn|w=25}} || Harness the sun's divine power to dispel any magical darkness and deal {{DamageText|2d10 + Character Level|Radiant}} damage to hostile creatures.
 
Doesn't affect creatures that have total cover from you.
|-
| {{User:Toancaro/Template:Domain|Trickery|w=35}} || {{SAI|Invoke Duplicity|w=25}} || Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of it.
|-
| {{User:Toancaro/Template:Domain|Knowledge|w=35}} || {{SAI|Knowledge of the Ages|w=25}} || Gain [[Proficiency]] in all [[Skills]] of a chosen [[Ability Score|Ability]].
|-
| {{User:Toancaro/Template:Domain|Nature|w=35}} || {{SAI|Charm Animals and Plants|w=25}} || Channel fey magic to {{Cond|Charmed|Charm}} nearby beasts and plants.
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| {{User:Toancaro/Template:Domain|Tempest|w=35}} || {{SAI|Destructive Wrath|w=25}} || When you roll {{DamageType|Thunder}} or {{DamageType|Lightning}} damage, you can use your [[Cleric#Level_2|Channel Divinity]] to deal maximum damage instead.
|-
| {{User:Toancaro/Template:Domain|War|w=35}} || {{SAI|Guided Strike|w=25}} || Gain a +10 bonus to your {{Attack Roll}}.
|}
|-|Level 6=
{| class="wikitable sortable" style="width: 100%"
! style="width: 100px" | Domain
! style="width: 175px" | Feature
! Description
|-
| {{User:Toancaro/Template:Domain|Life|w=35}} || {{SAI|Blessed Healer|w=25}} || Healing others heals you as well.


* Four charges at Cleric Level 5
When you cast a healing spell of Level 1 or higher on another creature, you regain hit points equal to {{DamageText|2 + the spell's level|Healing}}.
* Five charges at Cleric Level 8
|-
* Six charges at Cleric Level 11
| {{User:Toancaro/Template:Domain|Light|w=35}} || {{SAI|Improved Warding Flare|w=25}} || When an enemy attacks an ally, you can use your {{action|reaction}} to impose {{Disadvantage}} on the {{Attack Roll}}, possibly causing their attack to miss.
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| {{User:Toancaro/Template:Domain|Trickery|w=35}} || {{SAI|Cloak of Shadows|w=25}} || Wrap yourself in shadows to become {{Cond|Cloak of Shadows|Invisible}} if you are [[obscured]].
{{ActionWarning|Area must be Lightly or Heavily Obscured.}}<br>{{Prereq|Invisibility ends early if you attack, cast another spell, take an action, or take damage.}}
|-
| {{User:Toancaro/Template:Domain|Knowledge|w=35}} || {{SAI|Read Thoughts|w=25}} || Read the thoughts of certain creatures while talking to them.
|-
| {{User:Toancaro/Template:Domain|Knowledge|w=35}} || {{SAI|Speak with Animals|w=25}} || Gain the ability to comprehend and communicate with beasts.
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| {{User:Toancaro/Template:Domain|Nature|w=35}} || {{SAI|Dampen Elements|w=25}} || When you or an ally gets hit with [[Acid]], [[Cold]], [[Fire]], [[Lightning]], or [[Thunder]] damage, you can use your reaction to halve the attack's damage.
|-
| {{User:Toancaro/Template:Domain|Tempest|w=35}} || {{SAI|Thunderbolt Strike|w=25}} || When you deal {{DamageType|Thunder}} or {{DamageType|Lightning}} damage to a creature that is [[Creature Size|Large]] or smaller, you can also push it up to {{Distance|m=3|ft=10}}.
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| {{User:Toancaro/Template:Domain|War|w=35}} || {{SAI|War God's Blessing|w=25}} || Endow a nearby ally with the glory of your god to grant them a +10 bonus to their {{Attack Roll}}.
|}
|-|Level 8=
{| class="wikitable sortable" style="width: 100%"
! style="width: 100px" | Domain
! style="width: 200px" | Feature
! Description
|-
| {{User:Toancaro/Template:Domain|Life|w=35}} || {{SAI|Divine Strike: Radiant|w=25}} || <nowiki/>
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Radiant}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Radiant Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{DamageText|1d8|Radiant}} damage.
|-
| {{User:Toancaro/Template:Domain|Light|w=35}} || {{SAI|Potent Spellcasting|w=25}} || Your god grants you even more intense power.
 
You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.
|-
| {{User:Toancaro/Template:Domain|Trickery|w=35}} || {{SAI|Divine Strike: Poison|w=25}} || <nowiki/>
* {{SmallIcon|Divine Strike Poison Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Poison}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Poison Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{DamageText|1d8|Poison}} damage.
|-
| {{User:Toancaro/Template:Domain|Knowledge|w=35}} || {{SAI|Potent Spellcasting|w=25}} || Your god grants you even more intense power.
 
You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.
|-
| {{User:Toancaro/Template:Domain|Nature|w=35}} || {{SAI|Divine Strike: Elemental Fury|w=25}} || <nowiki/>
* {{SmallIcon|Divine Strike Radiant Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{InfoBlob|[[File:D8 Physical.png|frameless|20px]]1d8}} [[Variation Damage Type]] damage in addition to your weapon's [[Weapon Damage]] [[Weapon Type]] damage.
* {{SmallIcon|Divine Strike Radiant Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{InfoBlob|[[File:D8 Physical.png|frameless|20px]]1d8}} {Variation Damage Type} damage.
|-
| {{User:Toancaro/Template:Domain|Tempest|w=35}} || {{SAI|Divine Strike: Thunder|w=25}} || <nowiki/>
* {{SmallIcon|Divine Strike Thunder Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Thunder}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Thunder Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{DamageText|1d8|Thunder}} damage.
|-
| {{User:Toancaro/Template:Domain|War|w=35}} || {{SAI|Divine Strike: Weapon|w=25}} || <nowiki/>
* {{SmallIcon|Divine Strike Physical Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Physical}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Physical Ranged Icon.webp}} '''Ranged Skill and Reaction:''' Deal an additional {{DamageText|1d8|Physical}} damage.
|}
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==Common cantrips & spells==
==Common cantrips & spells==
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# Life: healing
# Life: healing
# Light:  
# Light: damage
# Trickery
# Trickery
# Knowledge
# Knowledge: proficiency
# Nature
# Nature
# Tempest
# Tempest
# War
# War
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