Template:Area page: Difference between revisions

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Capitalized area types and added type to Hunger of Hadar example.
mNo edit summary
m (Capitalized area types and added type to Hunger of Hadar example.)
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<h2>Properties</h2>
<h2>Properties</h2>
<dl class="bg3wiki-property-list">
<dl class="bg3wiki-property-list">
{{#if:{{{type|}}}|<dd>{{SmallIcon|Condition Type Icon.png}} Type: [[{{{type}}}]]</dd>}}
{{#if:{{{type|}}}|<dd>{{SmallIcon|Condition Type Icon.png}} Type: [[{{ucfirst:{{{type}}}}}]]</dd>}}
{{#if:{{{difficult terrain|}}}|<dd>{{Difficult terrain}}</dd> }}
{{#if:{{{difficult terrain|}}}|<dd>{{Difficult terrain}}</dd> }}
{{#if:{{{condition1|}}}|<dd>{{#if:{{{condition1 no save|}}}|Inflicts {{cond|{{{condition1}}} }} while in area.|May inflict {{cond|{{{condition1}}} }} }}</dd> }}
{{#if:{{{condition1|}}}|<dd>{{#if:{{{condition1 no save|}}}|Inflicts {{cond|{{{condition1}}} }} while in area.|May inflict {{cond|{{{condition1}}} }} }}</dd> }}
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== Hunger of Hadar ==
== Hunger of Hadar ==
{{Area page
{{Area page
|name=Hunger of Hadar
| name = Hunger of Hadar
|difficult terrain=true
| image = Hunger of Hadar.webp
|summary=a dark cloud that {{cond|Blinded|Blinds}} and damages creatures within.
| summary = an [[area]] created by {{SAI|Hunger of Hadar}}. It creates an area of magical darkness that impedes movement and deals damage at the beginning and end of each turn.
|description=A sphere of cold blackness, teeming with unknown horrors.
| difficult terrain = yes
 
| description = A sphere of cold blackness, teeming with unknown horrors.
 
Creatures starting their turn in the area take {{DamageInfo|2d6|Cold}}. Creatures ending their turn in the area possibly take {{DamageInfo|2d6|Acid}}.  


Creatures starting their turn in the area take {{DamageText|2d6|Cold}} damage. Creatures ending their turn in the area possibly take {{DamageText|2d6|Acid}} damage.


The area is [[Difficult Terrain]], and creatures within are [[Blinded]].
The area is Difficult Terrain and creatures within are {{cond|Blinded}}.
|condition1=Blinded
| type = summoned
|condition1 no save=true
| condition1 = Hunger of Hadar
|condition2=Hunger of Hadar
| condition1 no save = yes
|condition2 no save=true
| created by spells = Hunger of Hadar
}}
}}


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