User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

Jump to navigation Jump to search
Line 39: Line 39:
! scope="row"| {{MdRarityItem|Staff of the Emperor}}
! scope="row"| {{MdRarityItem|Staff of the Emperor}}
|  
|  
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*On your successful [[saving throw]], the attacker that caused the throw must succeed [[DC]] 15 [[Intelligence]] [[saving throw|save]] or get {{cond|Stunned}} for 1 turn
*On your successful [[saving throw]], the attacker that caused the throw must succeed [[DC]] 15 [[Intelligence]] [[saving throw|save]] or get {{cond|Stunned}} for 1 turn
| Looted from [[The Emperor]] near the prison by disarming him
| Looted from [[The Emperor]] near the prison by disarming him
Line 180: Line 180:
! scope="row"| {{MdRarityItem|Dark Displacement Gloves}}
! scope="row"| {{MdRarityItem|Dark Displacement Gloves}}
|
|
*+1 bonus to [[attack roll|attack rolls]] when {{sai|Throw|Throwing}}, and the target of your throw attack must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or swap places with you
*+1 bonus to [[Dice rolls#Attack rolls|attack rolls]] when {{sai|Throw|Throwing}}, and the target of your throw attack must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or swap places with you
*[[Sleight of Hand]] +1
*[[Sleight of Hand]] +1
| Bought or stolen from [[Popper]] at his tent in the western part of the [[Circus of the Last Days]]
| Bought or stolen from [[Popper]] at his tent in the western part of the [[Circus of the Last Days]]
Line 201: Line 201:
! scope="row"| {{MdRarityItem|Spellmight Gloves}}
! scope="row"| {{MdRarityItem|Spellmight Gloves}}
|
|
*When you cast a [[Spells|spell]] that uses [[attack roll|attack rolls]], you can choose to take a -5 penalty to the roll to deal an additional 1d8 damage. This functions like [[Great Weapon Master: All In]] and can be toggled off
*When you cast a [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], you can choose to take a -5 penalty to the roll to deal an additional 1d8 damage. This functions like [[Great Weapon Master: All In]] and can be toggled off
| Looted, stolen from [[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]], or rewarded by her for [[Find Dribbles the Clown]]
| Looted, stolen from [[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]], or rewarded by her for [[Find Dribbles the Clown]]
|style="text-align: center;"| {{Coords|-82|-33}}
|style="text-align: center;"| {{Coords|-82|-33}}
Line 225: Line 225:
! scope="row"| {{MdRarityItem|The Dancing Breeze}}
! scope="row"| {{MdRarityItem|The Dancing Breeze}}
|
|
*Gain an action to strike all nearby foes, making separate [[Attack Rolls|attack rolls]] against each target ({{recharge|short rest}})
*Gain an action to strike all nearby foes, making separate [[Dice rolls#Attack rolls|attack rolls]] against each target ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Stalker Gloves}}
! scope="row"| {{MdRarityItem|Stalker Gloves}}
Line 351: Line 351:
|
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Gain a 1d4 bonus to [[Attack Rolls|attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]]
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage Rolls|damage rolls]] with this weapon against [[githyanki]], [[Aberration|Aberrations]], [[Fiend|Fiends]], and [[Elemental|Elementals]]
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Wrathful Smite}} (level 1) ({{recharge|short rest}})
| After talking to [[Raphael]], bought or stolen from [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]]
| After talking to [[Raphael]], bought or stolen from [[Voss|Kith'rak Voss]] on the first floor of [[Sharess' Caress]]
Line 366: Line 366:
|
|
*Targets have [[disadvantage]] on [[saving throws]] against your [[manoeuvres]] and [[weapon actions]]
*Targets have [[disadvantage]] on [[saving throws]] against your [[manoeuvres]] and [[weapon actions]]
*[[Attack Rolls|Attack rolls]] +1
*[[Dice rolls#Attack rolls|Attack rolls]] +1
|rowspan=7| Bought or stolen from [[Entharl Danthelon]] on the first floor of [[Danthelon's Dancing Axe]]
|rowspan=7| Bought or stolen from [[Entharl Danthelon]] on the first floor of [[Danthelon's Dancing Axe]]
|rowspan="7" style="text-align: center;"| {{Coords|-11|140}}
|rowspan="7" style="text-align: center;"| {{Coords|-11|140}}
Line 372: Line 372:
! scope="row"| {{MdRarityItem|Horns of the Berserker}}
! scope="row"| {{MdRarityItem|Horns of the Berserker}}
|
|
*+2 to [[Attack Rolls|attack rolls]] when attacking creatures that have already taken damage
*+2 to [[Dice rolls#Attack rolls|attack rolls]] when attacking creatures that have already taken damage
*While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage with your melee attacks. While in combat, if you don't deal any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn
*While not at full health, deal additional {{DamageColor|Necrotic|2 Necrotic}} damage with your melee attacks. While in combat, if you don't deal any damage this turn, suffer {{DamageColor|Necrotic|1d4 Necrotic}} damage at the end of your turn
|-
|-
! scope="row"| {{MdRarityItem|Blightbringer}}
! scope="row"| {{MdRarityItem|Blightbringer}}
|
|
*When attacking [[gnome|gnomes]] and [[dwarves]] with this shortbow, gain a 1d4 bonus to [[Attack Rolls|attack rolls]] and [[Damage Rolls|damage rolls]]
*When attacking [[gnome|gnomes]] and [[dwarves]] with this shortbow, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage Rolls|damage rolls]]
*On a [[Critical Hit|critical hit]] with this shortbow, the target gets {{cond|Slowed}} for 2 turns  
*On a [[Critical Hit|critical hit]] with this shortbow, the target gets {{cond|Slowed}} for 2 turns  
|-
|-
Line 387: Line 387:
! scope="row"| {{MdRarityItem|Cloak of Displacement}}
! scope="row"| {{MdRarityItem|Cloak of Displacement}}
|
|
*Targets have [[disadvantage]] on [[Attack Rolls|attack rolls]] against you, from the start of your turn until you have taken any damage
*Targets have [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you, from the start of your turn until you have taken any damage
|-
|-
! scope="row"| {{MdRarityItem|Garb of the Land and Sky}}
! scope="row"| {{MdRarityItem|Garb of the Land and Sky}}
|
|
*When activating {{sai|Patient Defence}}, gain {{cond|Blade Ward}} for 1 turn
*When activating {{sai|Patient Defence}}, gain {{cond|Blade Ward}} for 1 turn
*When activating {{sai|Step of the Wind}}, your next melee attack has [[advantage]] on [[Attack Rolls|attack rolls]] and deals additional {{DamageColor|Force|1d8 Force}} damage
*When activating {{sai|Step of the Wind}}, your next melee attack has [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] and deals additional {{DamageColor|Force|1d8 Force}} damage
*[[Armour Class]] +1
*[[Armour Class]] +1
|-
|-
Line 499: Line 499:
! scope="row"| {{MdRarityItem|Balduran's Giantslayer}}
! scope="row"| {{MdRarityItem|Balduran's Giantslayer}}
|
|
*On a hit with this greatsword, deal additional damage equal to your [[Strength]] [[modifier]] x2 (instead of x1). Gain [[advantage]] on [[Attack Rolls|attack rolls]] against [[Large]], [[Huge]], or [[Gargantuan]] creatures
*On a hit with this greatsword, deal additional damage equal to your [[Strength]] [[modifier]] x2 (instead of x1). Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] against [[Large]], [[Huge]], or [[Gargantuan]] creatures
*Gain an action to increase in size, dealing additional 1d6 bonus damage with weapons and gaining advantage on Strength [[saving throws]] and [[Ability Checks|ability checks]] (for 10 turns), and gaining 27 [[Temporary Hit Points|temporary hit points]] ({{recharge|short rest}})
*Gain an action to increase in size, dealing additional 1d6 bonus damage with weapons and gaining advantage on Strength [[saving throws]] and [[Ability Checks|ability checks]] (for 10 turns), and gaining 27 [[Temporary Hit Points|temporary hit points]] ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]]; Large, Huge, and Gargantuan creatures take additional {{DamageColor|Physical|2d6 Slashing}} damage and must succeed [[DC]] 12 Strength [[Saves|save]] or fall {{cond|Prone}} for 2 turns ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]]; Large, Huge, and Gargantuan creatures take additional {{DamageColor|Physical|2d6 Slashing}} damage and must succeed [[DC]] 12 Strength [[Saves|save]] or fall {{cond|Prone}} for 2 turns ({{recharge|short rest}})
Line 597: Line 597:
*Cast {{sai|Inflict Wounds}} (level 4) ({{recharge|long rest}})
*Cast {{sai|Inflict Wounds}} (level 4) ({{recharge|long rest}})
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
*[[Attack Rolls|Attack rolls]] +1
*[[Dice rolls#Attack rolls|Attack rolls]] +1
| [[That Which Watches]]{{ref|name=note13}} at the entrance gate of the [[Murder Tribunal]]
| [[That Which Watches]]{{ref|name=note13}} at the entrance gate of the [[Murder Tribunal]]
|-
|-
Line 619: Line 619:
! scope="row"| {{MdRarityItem|Bhaalist Gloves}}
! scope="row"| {{MdRarityItem|Bhaalist Gloves}}
|
|
*[[Attack rolls]] +1
*[[Dice rolls#Attack rolls|Attack rolls]] +1
*Gain an action to garrote a [[Humanoid]] creature, dealing {{DamageColor|Physical|1d10 Bludgeoning}} damage; The target must succeed [[DC]] 14 [[Strength]] [[Saves|save]] or suffer through {{cond|Garrotted|Garrote}} for 3 turns ({{recharge|short rest}})
*Gain an action to garrote a [[Humanoid]] creature, dealing {{DamageColor|Physical|1d10 Bludgeoning}} damage; The target must succeed [[DC]] 14 [[Strength]] [[Saves|save]] or suffer through {{cond|Garrotted|Garrote}} for 3 turns ({{recharge|short rest}})
|rowspan=9| Bought from [[Echo of Abazigal]]{{ref|name=note14}} at the tribunal hall after you became the unholy assassin during [[Impress the Murder Tribunal]]
|rowspan=9| Bought from [[Echo of Abazigal]]{{ref|name=note14}} at the tribunal hall after you became the unholy assassin during [[Impress the Murder Tribunal]]
Line 685: Line 685:
! scope="row"| {{MdRarityItem|Cerebral Citadel Gloves}}
! scope="row"| {{MdRarityItem|Cerebral Citadel Gloves}}
|
|
*When {{cond|Charmed|Charming}} or {{cond|Frightened|Frightening}} a creature, gain a 1d4 bonus to [[Attack Rolls|attack rolls]] and [[saving throws]]
*When {{cond|Charmed|Charming}} or {{cond|Frightened|Frightening}} a creature, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] and [[saving throws]]
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
|-
|-
Line 710: Line 710:
! scope="row"| {{MdRarityItem|Legacy of the Masters}}
! scope="row"| {{MdRarityItem|Legacy of the Masters}}
|
|
*Gain a +2 bonus to all [[Attack Rolls|attack rolls]], and a +2 bonus to [[Damage Rolls|damage rolls]] with weapons
*Gain a +2 bonus to all [[Dice rolls#Attack rolls|attack rolls]], and a +2 bonus to [[Damage Rolls|damage rolls]] with weapons
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
|-
|-
Line 720: Line 720:
! scope="row"| {{MdRarityItem|Unwanted Masterwork Gauntlets}}
! scope="row"| {{MdRarityItem|Unwanted Masterwork Gauntlets}}
|
|
*[[Attack Rolls|Attack rolls]] +1
*[[Dice rolls#Attack rolls|Attack rolls]] +1
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
|rowspan=2| Gilded Chest next to wooden crates in the [[Forge of the Nine]] basement
|rowspan=2| Gilded Chest next to wooden crates in the [[Forge of the Nine]] basement
Line 737: Line 737:
! scope="row"| {{MdRarityItem|Cloak of the Weave}}
! scope="row"| {{MdRarityItem|Cloak of the Weave}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ({{recharge|short rest}})
*Gain a reaction to take half the damage from the next elemental attack targeting you, and deal an additional 1D6 of that element type on your next weapon attack or spell cast ({{recharge|short rest}})
|-
|-
Line 747: Line 747:
! scope="row"| {{MdRarityItem|Spellseeking Gloves}}
! scope="row"| {{MdRarityItem|Spellseeking Gloves}}
|
|
*When you make a [[Spells|spell]] [[attack roll]], you can expend a '''{{R|srcpnt}}''' to gain [[advantage]] on the roll. This costs 1 Sorcery Point per [[Spell Slot|spell slot]] level, with [[List of all spells#Cantrips|cantrips]] costing 1 point
*When you make a [[Spells|spell]] [[Dice rolls#Attack rolls|attack roll]], you can expend a '''{{R|srcpnt}}''' to gain [[advantage]] on the roll. This costs 1 Sorcery Point per [[Spell Slot|spell slot]] level, with [[List of all spells#Cantrips|cantrips]] costing 1 point
|-
|-
! scope="row"| {{MdRarityItem|Hellbeard Halberd}}
! scope="row"| {{MdRarityItem|Hellbeard Halberd}}
Line 755: Line 755:
! scope="row"| {{MdRarityItem|Caitiff Staff}}
! scope="row"| {{MdRarityItem|Caitiff Staff}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Gain an action to restore one [[Spells#Pact Magic|Pact Magic spell slot]] ({{recharge|long rest}})
*Gain an action to restore one [[Spells#Pact Magic|Pact Magic spell slot]] ({{recharge|long rest}})
|-
|-
Line 769: Line 769:
! scope="row"| {{MdRarityItem|Mask of Soul Perception}}
! scope="row"| {{MdRarityItem|Mask of Soul Perception}}
|
|
*+2 bonus to [[Attack Rolls|attack rolls]], [[Initiative]] rolls, and [[Perception]] [[Ability Checks|ability checks]]
*+2 bonus to [[Dice rolls#Attack rolls|attack rolls]], [[Initiative]] rolls, and [[Perception]] [[Ability Checks|ability checks]]
*Cast {{sai|Detect Thoughts}} ({{recharge|short rest}})
*Cast {{sai|Detect Thoughts}} ({{recharge|short rest}})
| Locked gilded chest in the bedroom on the top floor of [[Devil's Fee]]
| Locked gilded chest in the bedroom on the top floor of [[Devil's Fee]]
Line 799: Line 799:
! scope="row"| {{MdRarityItem|Staff of Spellpower}}
! scope="row"| {{MdRarityItem|Staff of Spellpower}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Gain a toggle action to make the next [[Spells|spell]] cost no [[spell slots]] ({{recharge|long rest}})
*Gain a toggle action to make the next [[Spells|spell]] cost no [[spell slots]] ({{recharge|long rest}})
| On a pedestal in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}}
| On a pedestal in the [[House of Hope#Raphael's vault|Raphael's vault]]{{ref|name=note18}}
Line 805: Line 805:
! scope="row"| {{MdRarityItem|Helldusk Gloves}}
! scope="row"| {{MdRarityItem|Helldusk Gloves}}
|
|
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and all [[attack roll|attack rolls]]
*+1 bonus to [[Saving throw#Difficulty Class|spell save DC]] and all [[Dice rolls#Attack rolls|attack rolls]]
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with unarmed strikes. The target of an unarmed strike must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*Deal additional {{DamageColor|Fire|1d6 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with unarmed strikes. The target of an unarmed strike must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
Line 853: Line 853:
|
|
*Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes
*Deal additional {{DamageColor|Force|1d10 Force}} damage with unarmed strikes
*On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Attack Rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn
*On an unarmed hit, once per turn, regain {{DamageColor|Healing|1d10 hit points}}. Alternatively, you may choose to exchange the healing reaction for a +5 bonus to your next [[Dice rolls#Attack rolls|attack roll]] or [[saving throws|saving throw]], until the end of your next turn
*Increase your [[Constitution]] by 2 (max 20) while wearing these gloves
*Increase your [[Constitution]] by 2 (max 20) while wearing these gloves
| Rewarded for [[Save Hope]] after defeating [[Raphael]]
| Rewarded for [[Save Hope]] after defeating [[Raphael]]
Line 917: Line 917:
! scope="row"| {{MdRarityItem|Despair of Athkatla}}
! scope="row"| {{MdRarityItem|Despair of Athkatla}}
|
|
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Attack Rolls|attack rolls]]
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
|rowspan=2| [[Lorroakan]] at the top of the [[Ramazith's Tower]]
|rowspan=2| [[Lorroakan]] at the top of the [[Ramazith's Tower]]
|rowspan="2" style="text-align: center;"| [[Ramazith's Tower]] {{Coords|4962|704}}
|rowspan="2" style="text-align: center;"| [[Ramazith's Tower]] {{Coords|4962|704}}
Line 928: Line 928:
! scope="row"| {{MdRarityItem|Markoheshkir}}
! scope="row"| {{MdRarityItem|Markoheshkir}}
|
|
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Attack Rolls|attack rolls]]
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*Gain a toggle action to make the next [[Spells|spell]] cost no [[spell slots]] ({{recharge|long rest}})
*Gain a toggle action to make the next [[Spells|spell]] cost no [[spell slots]] ({{recharge|long rest}})
*Cast {{sai|Kereska's Favour}} ({{recharge|short rest}})
*Cast {{sai|Kereska's Favour}} ({{recharge|short rest}})
Line 936: Line 936:
! scope="row"| {{MdRarityItem|Robe of the Weave}}
! scope="row"| {{MdRarityItem|Robe of the Weave}}
|
|
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Attack Rolls|attack rolls]]
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*On your successful [[saving throw]] against a [[Spells|spell]], regain {{DamageColor|Healing|1d6 hit points}}
*On your successful [[saving throw]] against a [[Spells|spell]], regain {{DamageColor|Healing|1d6 hit points}}
*[[Armour Class]] +2
*[[Armour Class]] +2
Line 963: Line 963:
|
|
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]
*Gain a bonus to your ranged weapon [[Attack Rolls|attack rolls]] equal to 2x (instead of x1) of your [[proficiency bonus]], unless you have [[disadvantage]] on them
*Gain a bonus to your ranged weapon [[Dice rolls#Attack rolls|attack rolls]] equal to 2x (instead of x1) of your [[proficiency bonus]], unless you have [[disadvantage]] on them
|rowspan=2| Bought or stolen from [[Fytz the Firecracker]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint
|rowspan=2| Bought or stolen from [[Fytz the Firecracker]] at the [[Stormshore Armoury]] near the [[Lower City#Waypoints|Lower City Central Wall]] waypoint
|rowspan="2" style="text-align: center;"| {{Coords|-36|-80}}
|rowspan="2" style="text-align: center;"| {{Coords|-36|-80}}
Line 989: Line 989:
! scope="row"| {{MdRarityItem|Veil of the Morning}}
! scope="row"| {{MdRarityItem|Veil of the Morning}}
|
|
*[[Undead]] have [[disadvantage]] on [[Attack Rolls|attack rolls]] against you, and you gain [[advantage]] on [[saving throws]] against their actions and [[spells]]
*[[Undead]] have [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against you, and you gain [[advantage]] on [[saving throws]] against their actions and [[spells]]
*Cast {{sai|Turn Undead}} ({{recharge|long rest}})
*Cast {{sai|Turn Undead}} ({{recharge|long rest}})
|rowspan=3| Bought or stolen from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]]
|rowspan=3| Bought or stolen from [[Mystic Carrion]] at the ground floor of the [[Philgrave's Mansion]]
Line 1,001: Line 1,001:
! scope="row"| {{MdRarityItem|Hood of the Weave}}
! scope="row"| {{MdRarityItem|Hood of the Weave}}
|
|
*+1 bonus to [[Dice rolls#Spell save DC|spell save DC]] and [[Spells|spell]] [[Attack Rolls|attack rolls]]
*+1 bonus to [[Dice rolls#Spell save DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
|-
|-
! scope="row"| {{MdRarityItem|Torch of Revocation}}
! scope="row"| {{MdRarityItem|Torch of Revocation}}
Line 1,031: Line 1,031:
|
|
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*[[Advantage]] on all [[Attack Rolls|attack rolls]] against [[Undead]]
*[[Advantage]] on all [[Dice rolls#Attack rolls|attack rolls]] against [[Undead]]
| Trapped rosewood casket in one of the pits of the dungeon, encountered by taking the second door to the right when advancing north from the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint
| Trapped rosewood casket in one of the pits of the dungeon, encountered by taking the second door to the right when advancing north from the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint
|style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1928|852}}
|style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1928|852}}
Line 1,037: Line 1,037:
! scope="row"| {{MdRarityItem|Rhapsody}}
! scope="row"| {{MdRarityItem|Rhapsody}}
|
|
*When you kill an enemy, gain a +1 bonus to all damage, to [[Attack Rolls|attack rolls]], and to [[Dice rolls#Spell save DC|spell save DC]], up to +3. Once you reach 3 stacks, gain an action to expend all 3, either healing yourself for {{DamageColor|Healing|3d10 hit points}}, or making the next weapon attack within 2 turns a guaranteed [[Critical Hit|critical hit]], or forcing the next [[Saving throws|saving throw]] an enemy makes against your [[Spells|spell]] within 2 turns to have [[disadvantage]]. Effect ends when this weapon is unequipped
*When you kill an enemy, gain a +1 bonus to all damage, to [[Dice rolls#Attack rolls|attack rolls]], and to [[Dice rolls#Spell save DC|spell save DC]], up to +3. Once you reach 3 stacks, gain an action to expend all 3, either healing yourself for {{DamageColor|Healing|3d10 hit points}}, or making the next weapon attack within 2 turns a guaranteed [[Critical Hit|critical hit]], or forcing the next [[Saving throws|saving throw]] an enemy makes against your [[Spells|spell]] within 2 turns to have [[disadvantage]]. Effect ends when this weapon is unequipped
*On your hit with this dagger while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
*On your hit with this dagger while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[Saves|save]] or suffer {{cond|Bleeding}} for 2 turns
| [[Cazador|Cazador Szarr]] at the dungeon ritual site
| [[Cazador|Cazador Szarr]] at the dungeon ritual site
Line 1,044: Line 1,044:
! scope="row"| {{MdRarityItem|Woe}}
! scope="row"| {{MdRarityItem|Woe}}
|
|
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Attack Rolls|attack rolls]]
*+1 bonus to [[DC|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain {{DamageColor|Healing|1d4 hit points}}
*When an enemy fails a [[saving throw]] against a [[Conditions|condition]] inflicted by you, once per attack, regain {{DamageColor|Healing|1d4 hit points}}
*Cast {{sai|Blight}} ({{recharge|long rest}})
*Cast {{sai|Blight}} ({{recharge|long rest}})
Line 1,085: Line 1,085:
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal {{action|reaction}} per turn
*Reduce the number you need to roll a [[critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]. Gain an additonal {{action|reaction}} per turn
*On a hit with a melee weapon, expend a {{action|reaction}} to deal additional {{DamageColor|Necrotic|Necrotic}} damage with that weapon equal to your [[proficiency bonus]]
*On a hit with a melee weapon, expend a {{action|reaction}} to deal additional {{DamageColor|Necrotic|Necrotic}} damage with that weapon equal to your [[proficiency bonus]]
*Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Attack Rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer {{cond|Bleeding}} for 3 turns
*Gain an action to taunt the target, compelling them to duel if they fail [[DC]] 12 [[Wisdom]] [[Saves|save]] on taunt. The taunted target suffers [[disadvantage]] on [[Dice rolls#Attack rolls|attack rolls]] against anyone but you for 3 turns, and on your hit must succeed DC 15 [[Constitution]] save or suffer {{cond|Bleeding}} for 3 turns
*While not dual-wielding or holding a shield, you can make an additional attack as a {{action|bonus}} with this weapon
*While not dual-wielding or holding a shield, you can make an additional attack as a {{action|bonus}} with this weapon
|-
|-

Navigation menu