Modding:Hair Meshes: Difference between revisions

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information on using this resource
(information on using this resource)
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Currently in progress by Padme4000 thanks to Saku for helping.
Currently in progress by Padme4000 thanks to Saku for helping.
== Information on using this resource ==
To use this resource, make sure you have BG3 Modder's Multitool, and that you have the Models.pak unpacked. Navigate to the folder your multitool is in, and then locate the ''UnpackedData'' folder. This is where you will find all of these hair models. The specific file paths are above each table for easy reference.
If you want to edit one of these hairs to create a custom hairs, simply visit the .GR2 file path and import your preferred hair into Blender using BG3/DOS Collada Exporter plugin.
If you want to make a race mod and add the hairs below, add their ''VisualResourceID'' to ''CharacterCreationAppearanceVisuals.lsx''.


== Beards ==
== Beards ==

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