Emerald Grove: Difference between revisions

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m (→‎Notable interactions: added a missing "of": speak to any (of) them to enact a cutscene)
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{{SpoilerWarning}}
{{SpoilerWarning}}
The following are unique interactions that appear when the player first visits the Emerald Grove:
The following are unique interactions that appear when the player first visits the Emerald Grove:  
* When approaching the Ramparts, Aradin and his fellow adventurers will be running for the gates, chased by Goblins. [[Wyll]] appears to help fight.
 
* After the fight, several tieflings will be processing the death of [[Kanon]]. If you head there immediately, you may be able to speak to his sister [[Arka]] but she leaves for the [[Makeshift Prison]] soon after his death. Other tieflings will come to grieve too. Speak to any of them to enact a cutscene.
When the party first approaches the ramparts before the [[Emerald Grove]], [[Aradin]] and his fellow mercenaries will be found fleeing to the gates, pursued by a hunting band of [[Goblin|goblins]]. [[Wyll]] will also make an appearance to help defend the gates. If no allied defenders are killed, the [[Inspiration|Inspirational Event]] '''No One Left Behind''' ([[Soldier]] background) will be awarded. Afterwards, you can enter the grove.
* [[Aradin]] and [[Zevlor]] will get into an argument, which may come to blows unless the player intervenes. Aradin's location might vary depending on this outcome.  
 
* A [[bugbear]] [[assassin]] is headed for [[Nadira]] on the hill to the east of the ramparts.
After the fight, several tieflings will be processing the death of [[Kanon]]. If you head there immediately, you may be able to speak to his sister [[Arka]] but she leaves for the [[Makeshift Prison]] soon after his death. Other tieflings will come to grieve too. Speak to any of them to enact a cutscene. [[Aradin]] and [[Zevlor]] will get into an argument, which may come to blows unless the player intervenes. Aradin's location might vary depending on this outcome.
* Looking through the telescope by Nadira to see the dragon.
 
* [[Volo]] is found interviewing a bear in the [[Sacred Pool]]
[[Nadira]], a tiefling refugee, can be found on the hill to the east of the ramparts at {{Coords|242|451}}, stalked by a [[bugbear]] [[assassin]]. She will be murdered if the party takes too long to rescue her. Interacting with the telescope by Nadira allows an early glimpse of a nearby red dragon.
 
[[Volo]] is found interviewing a bear in the [[Sacred Pool]].
 
[[Timber]] is a territorial squirrel.
 
{{SpoilerDurge|On meeting [[Timber|Timber the squirrel]] at the Druid Grove, the [[The Dark Urge|Dark Urge]] will punt the squirrel with no input. The player can only control this choice if they have Speak with Animals active.}}


== History ==
== History ==

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