Pandirna: Difference between revisions

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Finding Pandirna requires accessing the storage hut. This can be done by lockpicking the front door (though this is considered a crime) or accessing the roof, which has a sizeable hole in it allowing the player to climb down. There is a path leading up to the roof behind Sazza's cage in the prison.
Finding Pandirna requires accessing the storage hut. This can be done by lockpicking the front door (though this is considered a crime) or accessing the roof, which has a sizeable hole in it allowing the player to climb down. There is a path leading up to the roof behind Sazza's cage in the prison.


When interacting with Pandirna, the player has several options - they can rob her, [[Lesser Restoration|cure her paralysis]] (with or without extorting money from her first), attack her, or just leave her alone. In order to to get the option to offer to cure Pandirna, you must be a Cleric, Paladin or Bard (will need lesser restoration to cure her). (Druids may also work, needs testing). [[Dark Urge]] players have the option to indulge in the Urge and break her legs. This option will kill her without alerting the guards.
When interacting with Pandirna, the player has several options - they can rob her, [[Lesser Restoration|cure her paralysis]] (with or without extorting money from her first), attack her, or just leave her alone. In order to to get the option to offer to cure Pandirna, you must be a Cleric, Paladin or Bard (will need lesser restoration to cure her). (Druids may also work, needs testing).  
 
{{SpoilerDurge|[[The Dark Urge]] has the option to indulge in the Urge and break Pandirna's legs. This option will kill her without alerting the guards.
This is also an [[Oathbreaker|oathbreaking action]] for [[Paladin|paladins]] following the [[Oath of the Ancients#Oathbreaking Actions|Oath of the Ancients]].}}
 
[[Dark Urge]] players have the option to indulge in the Urge and break her legs. This option will kill her without alerting the guards.


Pandirna will call the guards and turn hostile if the player hangs around too long, is caught looting the crates, attacks her, or makes her pay to be healed and then pockets the money.
Pandirna will call the guards and turn hostile if the player hangs around too long, is caught looting the crates, attacks her, or makes her pay to be healed and then pockets the money.

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