Sorcerous Vault: Difference between revisions

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Additional Notes
(cat, etc)
(Additional Notes)
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*Summon any creature ([[Mage Hand]] works as well) and have them drag to move the lamp (the game will not let you take the throw action on the lamp) to swap places with your trapped character. Dismissing the trapped summon will destroy the lamp, assuming it was the only occupant.
*Summon any creature ([[Mage Hand]] works as well) and have them drag to move the lamp (the game will not let you take the throw action on the lamp) to swap places with your trapped character. Dismissing the trapped summon will destroy the lamp, assuming it was the only occupant.
**There is sometimes a [[Scroll of Summon Quasit]] in one of the Gilded Chests {{coords|-1602|113}}.
**There is sometimes a [[Scroll of Summon Quasit]] in one of the Gilded Chests {{coords|-1602|113}}.
**If you have Scratch's Ball in your inventory, you can Summon Scratch inside the lamp and you will be transported out while he remains inside. If you then take a Short Rest right there and summon him again from outside the lamp, he will appear. Then a dead duplicate of Scratch will replace the lamp for a moment before disintegrating.
*[[Banishment]] can also be used to escape the lamp.
*[[Banishment]] can also be used to escape the lamp.


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