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→‎Article layout: new character guidelines
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# Notices: {{t link|Priority}}, {{t link|Stub}},  {{t link|Under construction}}, {{t link|Rewrite}}.
# Notices: {{t link|Priority}}, {{t link|Stub}},  {{t link|Under construction}}, {{t link|Rewrite}}.
# Content and spoiler warnings
# Content and spoiler warnings
# Tab template: {{t link|CompanionTab}}, {{t link|CombatTab}}
# Tab template: {{t link|Companion tab}}, {{t link|Combat tab}}
# Infoboxes: {{t link|CharacterInfo}}, {{t link|relative location}}
# Infoboxes: {{t link|Infobox character}}, {{t link|Infobox statistics}}, {{t link|relative location}}
# Images
# Images
# Introduction: A brief and spoiler-free summary of the article's contents that gives context to the article.
# Introduction: A brief and spoiler-free summary of the article's contents that gives context to the article.
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===== Characters =====
===== Characters =====
Character articles typically have a {{t link|CharacterInfo}} template and a {{t link|CompanionTab}} or {{t link|CombatTab}} template.
Character articles typically have a {{t link|Infobox character}} template, {{t link|Infobox statistics}} template, and a {{t link|Companion tab}} or {{t link|Combat tab}} template.
# Overview
 
## Background: Contextual information about the character's role in the game.
=====Origins or permanent companions=====
## Description: A basic description of the character, including their personality, appearance and noteworthy traits.
# Overview: A brief summary of the article as a whole for quick access to specific information.
## Personal quest: A spoiler-light overview of the character's personal quest (if applicable) or involvement in quests.
## Background: A brief introduction to the character and their role in the game.
## Recruitment
## Starting class: A short overview of their starting class and default subclass choices, if applicable.
## Approval
## Special features: Any special features available only to this character.
# History
## Personal quest: A spoiler-light summary of the character's personal quest.
# A quest section, often named after the character's personal quest, that contains major spoilers.
## Recruitment: Where and how the character can be recruited. If multiple options are available, group them by act.
# List of interactions
## Approval: A short guide to what the character generally approves and disapproves of.
# Loot
## Romance: Indicate whether the character can be romanced or not, with a short summary of the relationship's progression or themes.
# Description
## Appearance: How the character looks and dresses.
## Personality: How the character is like, their behaviour, expressions, etc.
# History: The character's backstory before the events of the game. Particularly long history sections can be broken down into relevant subsections.
# Involvement: The character's involvement in the story, as seen by the player and the party. Contains major spoilers.
## Name of personal quest: This section describes the events of the character's personal quest. Can be further broken into acts.
## Endings: All of the character's possible story endings.
# Quest rewards: Any quest rewards the character may receive during their personal quest and related sub-quests.
# Interactions: A brief listing of all interaction events with the character (events where the character has an exclamation mark above their head), grouped into acts.
# Loot: Whether the character can be killed or not, and if so, the loot the character carries by default.
## Starting equipment: The character's starting equipment when recruited or playing as an origin, if applicable.
 
=====Non-player characters=====
# Overview: A brief summary of the article as a whole for quick access to specific information.
## Background: A brief introduction to the character and their role in the game.
## Gameplay: A bulleted list of the character's gameplay role (vendor, boss, where they are found, etc.).
## Quests: Any quests that the character is involved in.
## Related quest rewards: Any items that the character may reward for completing a quest.
# Description
## Appearance: How the character looks and dresses.
## Personality: How the character is like, their behaviour, expressions, etc.
# History: The character's backstory before the events of the game. Particularly long history sections can be broken down into relevant subsections.
# Involvement: The character's involvement in the story as seen by the player and the party, broken down into encounters per act.
# Combat: A section describing any combat encounters with this character. Long combat sections, especially for boss encounters, should be moved to a combat subpage.
## Spells and abilities: Abilities and spells used by the character in combat.
## Loot: Any items that can be looted from the character.


===== Locations =====
===== Locations =====
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# Instructions for any additional steps necessary to find or obtain the item (e.g. 'Jump up to the ledge behind the purple mushroom.')
# Instructions for any additional steps necessary to find or obtain the item (e.g. 'Jump up to the ledge behind the purple mushroom.')
# Map coordinates of the item, if applicable, in the format ''(X:123, Y:123)''
# Map coordinates of the item, if applicable, in the format ''(X:123, Y:123)''
#* This can be done in the form of the 'Coords' template: <nowiki>{{Coords|123|123}}</nowiki>
#* This can be done in the form of the {{t link|coords}} template: <nowiki>{{Coords|123|123}}</nowiki>


Lengthy instructions can be formatted with sublists, as necessary:
Lengthy instructions can be formatted with sublists, as necessary:

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