Auntie Ethel/Combat: Difference between revisions

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infoboxes
m (Twyrine moved page Auntie Ethel/Combat to Auntie Ethel/combat)
(infoboxes)
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| description = This page focuses on Auntie Ethel's behaviour during her combat encounter, and strategy on overcoming her. Auntie Ethel can be encountered as a boss in Baldur's Gate 3.
| description = This page focuses on Auntie Ethel's behaviour during her combat encounter, and strategy on overcoming her. Auntie Ethel can be encountered as a boss in Baldur's Gate 3.
| image = Auntie Ethel.jpg
| image = Auntie Ethel.jpg
}}{{CharacterInfo
|title = Sister of the Seeing Pearl
|name = Auntie Ethel
|image = [[File:Auntie-Ethel-Hag.webp|350px]]
|imagename = True Form
|alt-name = Hag Model
|alt-image =[[File:Auntie Ethel Hag Model.png|150px]]
|alt-imagename = Hag Model
|STR=18|DEX=14|CON=16|INT=13|WIS=14|CHA=18
|str save=yes
|wis save=yes
|cha save=yes
|level= 5
|race=[[List_of_Creature_Types#Fey|Fey]]
|type=Fey
|HP=112; 145{{Tactician}}
|AC=17
|speed=9m / 30ft
|size=Medium
|weight=75kg / 150lbs
|proficiency=3
|initiative=+7
|passive={{PAS|Alert}} {{PAS|Darkvision (Passive Feature)|Darkvision}} {{PAS|Opportunity Attack}} {{PAS|Fey Life|Tarnished Charm|custom=Tarnished Charm Icon.png}}
|va = Rena Valeh
|location = [[Riverside Teahouse]] <br> [[Overgrown Tunnel]]
}}
}}
{{Spoiler warning|act=1}}{{Tab
{{spoiler warning|act=1}}
|one=Auntie Ethel
{{Combat tab}}
|one-name=Overview
{{Infobox statistics
|two=Auntie Ethel/Combat
| name = Auntie Ethel
|two-name=Combat
| image = Auntie-Ethel-Hag.webp
}} __NOTOC__
| imagecaption =
| size = Medium
| type = Fey
| race = Fey
| armour_class = 17
| hit_points = 112
| hit_points_tactician = 145
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| level = 5
| str = 18
| dex = 14
| con = 16
| int = 13
| wis = 14
| cha = 18
| str_save_proficiency = yes
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| initiative = +7
 
| feature1_name = Alert
| feature1_description = +5 to initiative and cannot be surprised.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Fey Life
| feature4_description = Makes it easier for the wearer to succeed on death saving throws.
| feature4_item = Tarnished Charm
}}
__NOTOC__
This page focuses on '''Auntie Ethel'''<nowiki/>'s behavior during her combat encounter, and tactics for overcoming her. She can be fought as a boss in the [[Riverside Teahouse]] in the [[Sunlit Wetlands]] if you choose to meddle in her affairs.
This page focuses on '''Auntie Ethel'''<nowiki/>'s behavior during her combat encounter, and tactics for overcoming her. She can be fought as a boss in the [[Riverside Teahouse]] in the [[Sunlit Wetlands]] if you choose to meddle in her affairs.


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=== Silence ===
=== Silence ===
Auntie Ethel is very vulnerable to being [[Silenced (Condition)|silenced]], limiting her moveset to just melee attacks and grenades when under its effect. Striking her with silencing weapons, like the [[Sussur Dagger]], is the best way to inflict this condition, preferable to the spell [[Silence]], which she can rather easily walk away from. Preemptively attacking her in the teahouse flips the equation, as the much smaller arena gives the hag little room to maneuver. Of note, she will not bargain for her life when silenced.
Auntie Ethel is very vulnerable to being [[Silenced (Condition)|silenced]], limiting her moveset to just melee attacks and grenades when under its effect. Striking her with silencing weapons, like the [[Sussur Dagger]], is the best way to inflict this condition, preferable to the spell [[Silence]], which she can rather easily walk away from. Preemptively attacking her in the teahouse flips the equation, as the much smaller arena gives the hag little room to manoeuvre. Of note, she will not bargain for her life when silenced.


== Act Three ==
== Act Three ==
{{Character info|name=Auntie Ethel|level=11|STR=18|DEX=14|CON=16|INT=13|WIS=14|CHA=18|race=Hag|type=fey|HP=112; 145{{Tactician}}|AC=17|size=Medium|weight=90kg / 180lbs|proficiency=4|initiative=+7|conditions={{CON|Lair Magic}}{{CON|Fungal Resistance}}{{CON|Hag Pregnancy}}{{CON|Legendary Action: Weird Magic Surge}}|passive={{PAS|Darkvision}}{{PAS|Alert}}{{PAS|Legendary Action: Weird Magic Surge}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}|location=[[The Blushing Mermaid]]|va=Rena Valeh}}
{{Infobox statistics
| name = Act Three differences
| weight_kg = 90
| weight_lb = 180
| level = 11
| proficiency_bonus = +4
| initiative = +7
 
| condition1_name = Lair Magic
| condition1_description = While in their lair, the hag and her doubles have [[Magic Resistance]].
| condition2_name = Fungal Resistance
| condition2_description = +5 bonus to Saving Throws for each nearby Pearlspore Bell.
| condition3_name = Hag Pregnancy
| condition3_description = The hag has eaten the child. Killing the hag will lead to the child's death.
| condition4_name = Legendary Action: Weird Magic Surge
| condition4_description = Ethel can use her legendary action Magic Surge.
| condition4_mode = Honour
 
| feature1_name = Alert
| feature1_description = +5 to initiative and cannot be surprised.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Fey Life
| feature4_description = Makes it easier for the wearer to succeed on death saving throws.
| feature4_item = Tarnished Charm
| feature5_name = Legendary Action: Weird Magic Surge
| feature5_description = Use a legendary action to create illusory duplicates when hit.
| feature5_mode = Honour
}}
Auntie Ethel is encountered once more in [[Act Three]]. She can be fought upstairs in [[The Blushing Mermaid]], where she is disguised as [[Captain Grisly]], or in [[The Blushing Mermaid - Basement|her lair in the bar's basement]].
Auntie Ethel is encountered once more in [[Act Three]]. She can be fought upstairs in [[The Blushing Mermaid]], where she is disguised as [[Captain Grisly]], or in [[The Blushing Mermaid - Basement|her lair in the bar's basement]].


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