User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

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! scope="row"| {{MdRarityItem|Wavemother's Cloak}}
! scope="row"| {{MdRarityItem|Wavemother's Cloak}}
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*During combat, once per turn and until you take damage, gain immunity to {{cond|Burning}}, [[Resistances|resistance]] to {{DamageColor|Fire|Fire}} damage and [[vulnerability]] to {{DamageColor|Lightning|Lightning}} and {{DamageColor|Cold|Cold}} damage
| Water Queen's House chest
| Opulent chest behind [[Allandra Grey|Allandra Grey's]] desk on the upper floor of the [[Water Queen's House]]
|style="text-align: center;"| {{Coords||}}
|style="text-align: center;"| {{Coords|-246|-249}}
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! scope="row"| {{MdRarityItem|Wavemother's Robe}}
! scope="row"| {{MdRarityItem|Wavemother's Robe}}
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*[[Resistances|Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage
| Allandra Grey quest
*While standing on a [[Water Surface|water surface]] at the start of your turn, regain {{DamageColor|Healing|1d4 hit points}}
|style="text-align: center;"| {{Coords||}}
*Cast {{sai|Create or Destroy Water}} ({{recharge|long rest}})
*[[Armour Class]] +1
| Rewarded by [[Allandra Grey]] in the basement of [[Flymm Cargo]] for handing over [[Redhammer]] during [[Avenge the Drowned]]
|style="text-align: center;"| [[Flymm Cargo|Flymm Cargo - Basement]] {{Coords|-1048|312}}
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! scope="row"| {{MdRarityItem|Wavemother's Sickle}}
! scope="row"| {{MdRarityItem|Wavemother's Sickle}}
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*Deal additional {{DamageColor|Cold|1d4 Cold}} damage with this weapon
| Allandra Grey
*Gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against {{cond|Wet}} creatures
|style="text-align: center;"| {{Coords||}}
| [[Allandra Grey]] at the [[Water Queen's House]] mourning ceremony or at her quarters on the upper floor afterwards
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*{{Coords|-229|-261}}
*{{Coords|-244|-251}}
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! scope="row"| {{MdRarityItem|Steelwatcher Helmet}}
! scope="row"| {{MdRarityItem|Steelwatcher Helmet}}
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*You can see in magical and ordinary darkness up to a range of  12 m / 40 ft. Immunity to being {{cond|Blinded}}
| Ground floor of Steel Watch Foundry
*[[Advantage]] on [[Constitution]] [[saving throws]]
|style="text-align: center;"| {{Coords||}}
| On a table on the groond floor of the [[Steel Watch Foundry]]
|style="text-align: center;"| {{Coords|-275|-134}}
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! scope="row"| {{MdRarityItem|Hellfire Engine Crossbow}}
! scope="row"| {{MdRarityItem|Hellfire Engine Crossbow}}
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*Cast {{sai|Lightning Arrow}} (level 4) ({{recharge|long rest}})
| Crafted with Watcher Crossbow Blueprint, Targeting Module, Steel Watcher Arm located in Steel Watch Foundry
*Gain an action to fire a harpoon at the target; The target must succeed [[DC]] 15 [[Dexterity]] [[Saves|save]] or get pulled 9 m / 30 ft towards you
|style="text-align: center;"| {{Coords||}}
| Crafted by combining [[Watcher Crossbow Blueprint]], [[Targeting Module]], and [[Steel Watcher Arm]] on the ground floor of the [[Steel Watch Foundry]]
|style="text-align: center;"| {{Coords|-325|-134}}
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! scope="row"| {{MdRarityItem|Winkling Gloves}}
! scope="row"| {{MdRarityItem|Winkling Gloves}}
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*[[Sleight of Hand]] +1
| Zanner Toobin (friendly) in the Steel Watch Foundry
*[[Attack Rolls|Attack rolls]] +1
|style="text-align: center;"| {{Coords||}}
| [[Zanner Toobin]] in the west-most room on the ground floor of the [[Steel Watch Foundry]], and later accompanying you in the foundry basement during [[Save the Gondians]]
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*{{Coords|-331|-147}}
*[[Steel Watch Foundry|Steel Watch Foundry - Lab Level]]
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! scope="row"| {{MdRarityItem|Gontr Mael}}
! scope="row"| {{MdRarityItem|Gontr Mael}}
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*On a hit with this longbow, the target must succeed [[DC]] 15 [[Dexterity]] [[Saves|save]] or be afflicted with {{cond|Guiding Bolt}} for 1 turn
| Steel Watcher Titan in the Steel Watch Foundry
*This weapon sheds light in a 6 m / 20 ft radius. This can be toggled off
|style="text-align: center;"| {{Coords||}}
*Cast {{sai|Celestial Haste}} ({{recharge|long rest}})
*Gain an action to fire at the target, dealing additional [[proficiency bonus]] + {{DamageColor|Radiant|1d8 Radiant}} damage and gaining bonus {{DamageColor|Radiant|1d4 Radiant}} damage on subsequent attacks with this weapon, for 10 turns; The target must succeed DC 12 [[Wisdom]] save or get {{cond|Frightened}} for 2 turns ({{recharge|short rest}})
| [[Steel Watcher Titan]] in the basement of the [[Steel Watch Foundry]]
|style="text-align: center;"| [[Steel Watch Foundry|Steel Watch Foundry - Lab Level]] {{Coords|-1952|206}}
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! scope="row"| {{MdRarityItem|Drunken Cloth}}
! scope="row"| {{MdRarityItem|Drunken Cloth}}

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