Classes: Difference between revisions

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410 bytes removed ,  30 March
changed ESL link to direct to spell slots/ESL section of spells page
(Added UUIDs for classes I had written down.)
Tags: Reverted Visual edit
(changed ESL link to direct to spell slots/ESL section of spells page)
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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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| title = Classes
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A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations.
A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations.


* A multiclassed character's spell slots are dependent on the [[Spells#Spellcasting spell slots|Effective Spellcaster Level]] of the character.
* A multiclassed character's spell slots are dependent on the [[Spells#Spell slots|Effective Spellcaster Level]] of the character.
* A multiclassed character will use the spellcasting modifier from the [[Spells#Spellcasting ability|most recent new class]] taken for item spellcasting.
* A multiclassed character will use the spellcasting modifier from the [[Spells#Spellcasting ability|most recent new class]] taken for item spellcasting.
* A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however.
* A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however.
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=== Barbarian ===
=== Barbarian ===
''Tag UUID: 02913f9a-f696-40cf-acdf-32032afab32c''[[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]]
{{main|Barbarian}}
[[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]]
{{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}}
{{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}}
{{clear}}
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=== Bard ===
=== Bard ===
''Tag UUID: todo''[[File:Class Bard Badge Icon.png|100px|left|link=Bard]]
{{main|Bard}}
[[File:Class Bard Badge Icon.png|100px|left|link=Bard]]
{{Quote|You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. }}
{{Quote|You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. }}
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=== Cleric ===
=== Cleric ===
Tag UUID: ''1671b4bf-4f47-4bb7-9cb9-80bb1f6009d5''[[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]]
{{main|Cleric}}
[[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]]
{{Quote|Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. }}
{{Quote|Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. }}
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=== Druid ===
=== Druid ===
''Tag UUID: 44ac4317-4d38-4d28-80e2-94024c6e42f0''[[File:Class Druid Badge Icon.png|100px|left|link=Druid]]
{{main|Druid}}
[[File:Class Druid Badge Icon.png|100px|left|link=Druid]]
{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. }}
{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. }}
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=== Fighter ===
=== Fighter ===
''Tag UUID: 1ae7017c-4884-4a43-bc4a-742fa0d201c0''[[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]]
{{main|Fighter}}
[[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]]
{{Quote|Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.}}  
{{Quote|Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.}}  
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=== Monk ===
=== Monk ===
''Tag UUID: e1e460bb-d0ae-4452-8529-c9e176558731''[[File:Class Monk Badge Icon.png|100px|left|link=Monk]]
{{main|Monk}}
[[File:Class Monk Badge Icon.png|100px|left|link=Monk]]
{{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. }}
{{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. }}
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=== Paladin ===
=== Paladin ===
''Tag UUID: 6d85ab2d-5c23-498c-a61e-98f05a00177a''[[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]]
{{main|Paladin}}
[[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]]
{{Quote|Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. }}
{{Quote|Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. }}
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=== Ranger ===
=== Ranger ===
''Tag UUID: 37a733c1-a862-4157-b92a-9cff46232c6a''[[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]]
{{main|Ranger}}
[[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]]
{{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. }}
{{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. }}
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=== Rogue ===
=== Rogue ===
''Tag UUID: todo''[[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]]
{{main|Rogue}}
[[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]]
{{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. }}
{{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. }}
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=== Sorcerer ===
=== Sorcerer ===
''Tag UUID: 18266c0b-efbc-4c80-8784-ada4a37218d7''[[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]]
{{main|Sorcerer}}
[[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]]
{{Quote|Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. }}
{{Quote|Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. }}
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=== Warlock ===
=== Warlock ===
''Tag UUID: 5804f55a-93f7-4281-9512-8d548a9e2a22''[[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]]
{{main|Warlock}}
[[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]]
{{Quote|Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. }}
{{Quote|Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. }}
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=== Wizard ===
=== Wizard ===
''Tag UUID: todo''[[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]]
{{main|Wizard}}
[[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]]
{{Quote|Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. }}
{{Quote|Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. }}
{{clear}}
{{clear}}
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