Wyrmway: Difference between revisions

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11 bytes added ,  29 January
Added Command to the possible ways to remove the judge in the trial of justice
(→‎Chambers of Wyrmway: Added that applying Frightened also stops the flying books.)
(Added Command to the possible ways to remove the judge in the trial of justice)
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* {{SAI|Polymorph}}
* {{SAI|Polymorph}}
* {{SAI|Turn Undead}}
* {{SAI|Turn Undead}}
* Methods that Control Undead
* {{SAI|Command: Flee}}
* {{SAI|Displace}} ''(teleport the judge anywhere outside the circle)''
*Methods that Control Undead
* {{SAI|Spirit Guardians}} and {{SAI|Moonbeam}} ''(push the judge out with the damage field avoidance behavior)''
*{{SAI|Displace}} ''(teleport the judge anywhere outside the circle)''
* {{SAI|Aura of Murder}} ''(chase the judge out with the debuff avoidance behavior)''
*{{SAI|Spirit Guardians}} and {{SAI|Moonbeam}} ''(push the judge out with the damage field avoidance behavior)''
*{{SAI|Aura of Murder}} ''(chase the judge out with the debuff avoidance behavior)''


When he is removed, the shadows are lifted, and the 3 shadowed paintings can be picked up or inspected. The 3 paintings are named "The Cell", "Freedom", and "The Hanging"; the paintings represent the final judgement for the crime. One of them must be placed on the Empty Niche found at the center of the room.
When he is removed, the shadows are lifted, and the 3 shadowed paintings can be picked up or inspected. The 3 paintings are named "The Cell", "Freedom", and "The Hanging"; the paintings represent the final judgement for the crime. One of them must be placed on the Empty Niche found at the center of the room.
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'''To solve the trial, the sentence needs to be proportional to the crime. Place "The Cell" painting on the Empty Niche.'''
'''To solve the trial, the sentence needs to be proportional to the crime. Place "The Cell" painting on the Empty Niche.'''


==== Chamber of Insight ====
====Chamber of Insight====
This trial requires you to walk over a nearly invisible path between the two left-hand statues of Balduran.
This trial requires you to walk over a nearly invisible path between the two left-hand statues of Balduran.


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Failing the trial summons a number of undead and a [[Death Shepherd]] to buff them.
Failing the trial summons a number of undead and a [[Death Shepherd]] to buff them.


==== Chamber of Strategy ====
====Chamber of Strategy====
This trial takes place in the lower right hand room.
This trial takes place in the lower right hand room.


In this trial you need to finish a game of Lanceboard (aka Chess in Faerun) by letting the Dark King fall in two moves only. If [[Gale]] is in your party he will comment that he played Lanceboard and would like to offer his help. If you accept his help, he will tell you what needs to be done to finish the trial. You must speak with the Statue of Balduran to activate this dialogue.
In this trial you need to finish a game of Lanceboard (aka Chess in Faerun) by letting the Dark King fall in two moves only. If [[Gale]] is in your party he will comment that he played Lanceboard and would like to offer his help. If you accept his help, he will tell you what needs to be done to finish the trial. You must speak with the Statue of Balduran to activate this dialogue.


===== Solutions =====
=====Solutions=====
'''IMPORTANT: Solutions for this trial is randomized, please take these solutions with caution and choose which one is most suitable.'''
'''IMPORTANT: Solutions for this trial is randomized, please take these solutions with caution and choose which one is most suitable.'''


# '''(Suggested by Gale)''' - First threaten the Black King, move the Rook one square to the right. Then the following two options occur: Option #1 - Bishop eliminates your Rook, leaving your Queen to move 3 squares to the right causing a checkmate. Option #2 - Black King moves top right square, move your Knight one square up and two squares left causing a checkmate.
#'''(Suggested by Gale)''' - First threaten the Black King, move the Rook one square to the right. Then the following two options occur: Option #1 - Bishop eliminates your Rook, leaving your Queen to move 3 squares to the right causing a checkmate. Option #2 - Black King moves top right square, move your Knight one square up and two squares left causing a checkmate.
# '''(Suggested by Gale)''' - Move the White Queen diagonally to the upper right corner of the board, placing the Black King in check and limiting its movement option to the black square on its forward left diagonal. After it makes this move, move the White Queen four squares to the left, directly in front of the White Rook and diagonal to the Black King, causing a checkmate.
#'''(Suggested by Gale)''' - Move the White Queen diagonally to the upper right corner of the board, placing the Black King in check and limiting its movement option to the black square on its forward left diagonal. After it makes this move, move the White Queen four squares to the left, directly in front of the White Rook and diagonal to the Black King, causing a checkmate.
# '''(Alternative "Brawn" Solution)''' - The Black King is vulnerable to lightning damage. Killing it this way will also pass the challenge.
#'''(Alternative "Brawn" Solution)''' - The Black King is vulnerable to lightning damage. Killing it this way will also pass the challenge.


'''Note''': You are given 3 attempts to finish this trial correctly. The number of attempts you have remaining is indicated by the number of red heart icons left at the top of the board, with each failed attempt resulting in one heart shattering. Additionally, whenever you interact with one of the Lanceboard pieces, you are given a pointed notification to help you know where the pieces can move, according to the [https://en.wikipedia.org/wiki/Rules_of_chess#Movement standard rules of chess]. If Gale is with you, and you have accepted his help, the appropriate pieces and squares will be marked with a white light upon interacting with a piece.
'''Note''': You are given 3 attempts to finish this trial correctly. The number of attempts you have remaining is indicated by the number of red heart icons left at the top of the board, with each failed attempt resulting in one heart shattering. Additionally, whenever you interact with one of the Lanceboard pieces, you are given a pointed notification to help you know where the pieces can move, according to the [https://en.wikipedia.org/wiki/Rules_of_chess#Movement standard rules of chess]. If Gale is with you, and you have accepted his help, the appropriate pieces and squares will be marked with a white light upon interacting with a piece.


==== Chamber of Courage ====
====Chamber of Courage====
This trial takes place in the right most room. Enter the room, and speak with the Balduran statue using the character you want to use as the "torch carrier" for the trial. In this trial, that character will be holding a torch in your hand and withstand the elements to prove your courage.
This trial takes place in the right most room. Enter the room, and speak with the Balduran statue using the character you want to use as the "torch carrier" for the trial. In this trial, that character will be holding a torch in your hand and withstand the elements to prove your courage.


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The four lightning orbs around the circumference of the encounter area light up as the turns of combat proceed.  These lightning orbs do not attack and have no impact on combat, they are merely indicators of how many turns have elapsed.
The four lightning orbs around the circumference of the encounter area light up as the turns of combat proceed.  These lightning orbs do not attack and have no impact on combat, they are merely indicators of how many turns have elapsed.


==Waypoints==
==Waypoints==
This location does not contain any {{SmIconLink|Waypoint Map Icon.png|Waypoints}}.
This location does not contain any {{SmIconLink|Waypoint Map Icon.png|Waypoints}}.


==Related Locations==
==Related Locations==  
*[[Wyrm's Rock Prison]]
*[[Wyrm's Rock Prison]]
*[[The Dragon's Sanctum]]
*[[The Dragon's Sanctum]]


==Related Quests==
==Related Quests==  
*[[The Blade of Frontiers]]
*[[The Blade of Frontiers]]


==Notable Loot==
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* {{MdRarityItem|Balduran's Giantslayer}} - Dropped by [[Ansur]]
*{{MdRarityItem|Balduran's Giantslayer}} - Dropped by [[Ansur]]
* {{MdRarityItem|Helm of Balduran}} - On a pedestal behind Ansur
*{{MdRarityItem|Helm of Balduran}} - On a pedestal behind Ansur
* {{MdRarityItem|Dear Ansur}} - Dropped by Ansur
*{{MdRarityItem|Dear Ansur}} - Dropped by Ansur


==Notable NPCs==
==Notable NPCs==
Anonymous user

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