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209 bytes added ,  1 February
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| feature3 =
| feature3 =
| description3 =
| description3 =
| notes =
| notes =* "You cannot roll a 1" means that any 1 rolled is treated as a 2.
| rows = 1
| rows = 3
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{{table feat
{{table feat
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| description3 =
| description3 =
| notes =
| notes =
* The spell must be two of these:
* The spells must be two of these:
** {{SAI|Enhance Leap}}
** {{SAI|Enhance Leap}}
** {{SAI|Disguise Self}}
** {{SAI|Disguise Self}}
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| description2 =
| description2 =
* Ranged weapon attacks with weapons you are [[Proficient]] with have a -5 penalty to their {{Attack Roll}}, but deal an additional 10 damage.
* Ranged weapon attacks with weapons you are [[Proficient]] with have a -5 penalty to their {{Attack Roll}}, but deal an additional 10 damage.
* Note: This is a toggleable passive ability.
| feature3 =
| feature3 =
| description3 =
| description3 =
| notes =
| notes =* All In is a toggleable passive ability.
| rows = 4
| rows = 6
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{{table feat
{{table feat
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| feature2 = Shield Master: Block
| feature2 = Shield Master: Block
| description2 =
| description2 =
* If a [[Spells|Spell]] forces you to make a {{Saving Throw|Dexterity}}, you can use your {{action|Reaction}} to shield yourself and diminish the effect's damage.:
* If a [[Spells|Spell]] forces you to make a {{Saving Throw|Dexterity}}, you can use your {{action|Reaction}} to shield yourself and diminish the effect's damage.
** On a failed save, you only take half damage.
** On a failed save, you only take half damage.
** On a successful save, you don't take any damage, even if you normally would.
** On a successful save, you don't take any damage, even if you normally would.
| feature3 =
| feature3 =
| description3 =
| description3 =
| notes =
| notes =* The saving throw bonus is always +2, even if the equipped shield has an AC bonus higher than that.
| rows = 4
| rows = 6
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{{table feat
{{table feat
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| description3 =
| description3 =
| notes =
| notes =
* The cantrip you learn must be one of these:
* The cantrip you learn must be one that requires an attack roll, which include the following:
** {{SAI|Bone Chill}}
** {{SAI|Bone Chill}}
** {{SAI|Eldritch Blast}}
** {{SAI|Eldritch Blast}}
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| description2 =
| description2 =
* You can also use a {{action|Reaction}} to cast {{SAI|Shocking Grasp}} at a target moving out of melee range.
* You can also use a {{action|Reaction}} to cast {{SAI|Shocking Grasp}} at a target moving out of melee range.
* Note: this feat does not grant the cantrip [[Shocking Grasp]]. Unless you know it from another source, you can {{em|only}}  cast it as an [[Attack of Opportunity]].
| feature3 =
| feature3 =
| description3 =
| description3 =
| notes =
| notes =* Note: this feat does not grant the cantrip [[Shocking Grasp]]. Unless you know it from another source, you can {{em|only}}  cast it as an [[Attack of Opportunity]].
| rows = 4
| rows = 6
}}  
}}  
{{table feat
{{table feat
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