Abjuration School: Difference between revisions

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(A cursory glance at the list of Abjuration spells will tell you that "spell effects" is just a tiny subsection of things they can protect one from. It's largely nitpicking but "harm" is the most encompassing term here.)
(Use Template:Level_header for class/subclass progression level headers)
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{{ up to date | 2023-09-21 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Abjuration School is a subclass of Wizard.
| description = Abjuration School is a subclass of Wizard.
| image = Class Wizard Abjuration Badge Icon.png
| image = Class Wizard Abjuration Badge Icon.png
}}
}}
{{SubclassQuote|quote=Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.|image=Class Wizard Abjuration Badge Icon.png}}
{{SubclassQuote|quote=Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others.|image=Class Wizard Abjuration Badge Icon.png}}
'''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from harm. They also have the ability to gain additional [[Hit Points]] whenever they cast an [[Abjuration spells|Abjuration spell]].
'''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from harm. They also have the ability to reduce the amount of [[damage]] dealt to them on subsequent turns whenever they cast an [[Abjuration spells|Abjuration spell]].
[[Category:Subclasses]]
[[Category:Subclasses]]
== Subclass features ==
== Subclass features ==
{{SubclassNote|Wizard}}
{{SubclassNote|Wizard}}


{{H3|Level 2}}
{{Level header|2}}


; Abjuration Savant
; Abjuration Savant
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: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level.
: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level.


{{H3|Level 6}}
{{Level header|6}}


; {{SAI|Projected Ward|w=40}}
; {{SAI|Projected Ward|w=40}}
: As a [[Reaction (Resource)|reaction]], when a nearby ally takes damage you can sacrifice your '''[[Arcane Ward]]''' to reduce the damage they take, and its intensity reduces by '''1'''.
: As a [[Reaction (Resource)|reaction]], when a nearby ally takes damage you can sacrifice your '''[[Arcane Ward]]''' to reduce the damage they take, and its intensity reduces by '''1'''.


{{H3|Level 10}}
{{Level header|10}}


; {{SAI|Improved Abjuration|w=40}}
; {{SAI|Improved Abjuration|w=40}}

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