Heat (Condition): Difference between revisions

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made it clearer that the condition only works on spells and attacks that deal fire damage themselves
(Added properties and empty notes field (using bot))
(made it clearer that the condition only works on spells and attacks that deal fire damage themselves)
 
(4 intermediate revisions by 3 users not shown)
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{{ConditionPage
{{ConditionPage
| name = Heat
| name = Heat
| effects =
| effects = * Engulfed by a vengeful fire. Takes {{DamageText|1d4|Fire}} damage each turn, but can use {{sai|Heat Convergence}}.<!--
* Engulfed by a vengeful fire. Takes {{DamageText|1d4|Fire}} damage each turn, but can use {{sai|Heat Convergence}}.<!--
Cannot use {{Cond|Heat}} because referencing self just doesn't work out.-->
Cannot use {{Cond|Heat}} because referencing self just doesn't work out.-->
*'''Heat Convergence''' consumes all remaining turns of '''Heat''' to deal extra {{DamageType|Fire|Fire}} damage on their next spell or attack.
*'''Heat Convergence''' consumes all remaining turns of '''Heat''' to deal extra {{DamageType|Fire|Fire}} damage on their next fire spell or attack.
*'''Heat''' has a maximum {{duration|7}}.
*'''Heat''' has a maximum {{duration|7}}.
| stack id = MAG_FIRE_HEAT
| stack id = MAG_FIRE_HEAT
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| properties = Burning, DisableOverhead
| properties = Burning, DisableOverhead
| stack type = additive
| stack type = additive
| suppress sources = yes
| notes =  
| notes =  
}}
}}
== Sources of Heat ==
* {{MdRarityItem|Cinder Shoes}}: Whenever you {{Cond|Burning|Burn}} an enemy, you gain 2 turns of {{cond|Heat}}.
* {{MdRarityItem|Fireheart}}: Whenever you take {{DamageType|Fire}} damage dealt by another creature, you gain 2 turns of [[Heat (Condition)|Heat]].
* {{MdRarityItem|Thermoarcanic Gloves}}: Whenever you deal {{DamageType|Fire}} damage, you gain 2 turns of {{cond|Heat}}.
* {{MdRarityItem|Ring of Self Immolation}}: Once per short rest you may set yourself on fire as a {{resource|bonus}} to gain {{Cond|Heat}} for 2 turns.
* {{MdRarityItem|Thermodynamo Axe}}: Whenever you deal damage with this weapon, you gain 2 turns of {{cond|Heat}}.
* {{MdRarityItem|Hellfire Greataxe}}: Whenever you deal damage with this weapon, you gain 2 turns of {{cond|Heat}}.
* {{MdRarityItem|Markoheshkir}}: When the wielder deals spell damage with the {{sai|Flame of Wrath}} variant of {{sai|Kereska's Favour}} active, they gain 2 turns of {{cond|Heat}}.
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