Minthara: Difference between revisions

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If recruited, Minthara will have the same stats, actions and features as during the combat, except for [[hit points]] which will be 52 no matter the game difficulty.
If recruited, Minthara will have the same stats, actions and features as during the combat, except for [[hit points]] which will be 52 no matter the game difficulty.
== Attacks and abilities ==
{{Feature box
|name=Soul Branding
|image name=Soul Branding.webp
|Bestow the Absolute's flames on a creature. Its movement speed increases by 5{{nbts}}m / 17{{nbts}}ft and its next attack deals an additional {{DamageText|2d4 + 1|Fire}} damage. This condition ends upon landing a successful attack.
{{Range|m=18|ft=60}}
{{action|bonus}}
}}
{{Feature box
|name=Hold Person
|Hold a humanoid enemy still. They can't [[Movement Speed|Move]], [[Action|Act]], or [[Reaction (Resource)|React]]. Attacks from within {{Range|m=3|ft=10}} are always [[Critical Hit]]s.
{{Range|m=18|ft=60}}
{{Action}} + a level 2 {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot]].
}}
{{Feature box
|name=Divine Smite
|image name=Divine Smite.webp
|Your weapon emanates divine might as you strike, dealing an additional {{DamageText|2d8|Radiant|drs=t}} damage. Deals an additional {{DamageText|1d8|Radiant|drs=t}} damage to Fiends and Undead.
}}


== Loot ==
== Loot ==
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==External links ==
==External links ==
{{FRWiki|Minthara Baenre|long}}
{{FRWiki|Minthara Baenre|long}}


{{NavCompanions}}
{{NavCompanions}}

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