Guide:Gear locator: Difference between revisions

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== [[Act One]] ==
== [[Act One]] ==
'''Disclaimer:''' This guide considers the areas [[Grymforge]] and [[Rosymorn Monastery Trail]] to be part of Act One.
'''Disclaimer:''' This guide considers the areas [[Grymforge]] and [[Rosymorn Monastery Trail]] to be part of Act One.
{{h3|[[Prologue]]}}
=== [[Prologue]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{h3|[[Overgrown Ruins]]}}
=== [[Overgrown Ruins]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{h3|[[Emerald Grove]]}}
=== [[Emerald Grove]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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! scope="row"| {{MdRarityItem|Gloves of Power}}
! scope="row"| {{MdRarityItem|Gloves of Power}}
|
|
*If you have the [[Brand of the Absolute]], on a hit with your melee or ranged weapon the target must succeed [[DC]] 11 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*If you have the [[Brand of the Absolute]], on a hit with your melee or ranged weapon the target must succeed [[DC]] 11 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
*[[Sleight of Hand]] +1
*[[Sleight of Hand]] +1
| [[Za'Krug]] near the [[Emerald Grove]] gate
| [[Za'Krug]] near the [[Emerald Grove]] gate
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! scope="row"| {{MdRarityItem|Hellrider's Pride}}
! scope="row"| {{MdRarityItem|Hellrider's Pride}}
|  
|  
*When healing others, give them {{cond|Blade Ward}} for 2 turns
*When healing an ally or yourself, grant or receive {{cond|Blade Ward}} for 2 turns
*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
| Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]]  
| Looted, bought, stolen from [[Zevlor]], or rewarded by him for [[Kill Kagha]] or [[Investigate Kagha]]  
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! scope="row"| {{MdRarityItem|The Whispering Promise}}
! scope="row"| {{MdRarityItem|The Whispering Promise}}
|
|
*When healing others, give them {{cond|Bless}} for 2 turns
*When healing an ally or yourself, grant or receive {{cond|Bless}} for 2 turns
| Bought or stolen from [[Volo]] next to the druidic ritual site
| Bought or stolen from [[Volo]] next to the druidic ritual site
|style="text-align: center;"| {{Coords|260|511}}
|style="text-align: center;"| {{Coords|260|511}}
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</references>
</references>


{{h3|[[Secluded Cove]]}}
=== [[Secluded Cove]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{back to top}}
{{back to top}}


{{h3|[[Roadside Cliffs]]}}
=== [[Roadside Cliffs]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{h3|[[Forest]]}}
=== [[Forest]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Blighted Village]]}}
=== [[Blighted Village]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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! scope="row"| {{MdRarityItem|Very Heavy Greataxe}}
! scope="row"| {{MdRarityItem|Very Heavy Greataxe}}
|
|
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}})
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn if you fail the [[DC]] 8 [[Strength]] [[Saves|save]] ({{recharge|short rest}})
| [[Fezzerk]] in front of the windmill
| [[Fezzerk]] in front of the windmill
|style="text-align: center;"| {{Coords|10|420}}
|style="text-align: center;"| {{Coords|10|420}}
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</references>
</references>


{{h3|[[Sunlit Wetlands]]}}
=== [[Sunlit Wetlands]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{back to top}}
{{back to top}}


{{h3|[[The Risen Road]]}}
=== [[The Risen Road]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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{{h3|[[Waukeen's Rest]]}}
=== [[Waukeen's Rest]] ===
If you zone travel or [[Resting|long rest]] after visitig this area the first time, [[Yeva|Gauntlet Yeva]] and [[Counsellor Florrick]] mentioned in the list will become unavailable.
If you zone travel or [[Resting|long rest]] after visitig this area the first time, [[Yeva|Gauntlet Yeva]] and [[Counsellor Florrick]] mentioned in the list will become unavailable.
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{| class="wikitable" style="width:100%;text-align: left;"
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! scope="row"| {{MdRarityItem|Harold}}
! scope="row"| {{MdRarityItem|Harold}}
|
|
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*On a hit with this heavy crossbow, the target must succeed [[DC]] 13 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
| Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
| Looted from [[Zarys]] or rewarded by her for [[Find the Missing Shipment]] if [[Find the Missing Shipment#Returning the Shipment|Returning the Shipment]] requirements were met
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|277|-249}}
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|277|-249}}
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! scope="row"| {{MdRarityItem|Abyss Beckoners}}
! scope="row"| {{MdRarityItem|Abyss Beckoners}}
|
|
*Your summoned creatures have [[resistance]] to {{DamageColor|All but Psychic|}} damage. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
*Your summoned creatures have [[resistance]] to all damage types except {{DamageColor|Psychic|Psychic}}. At the start of their turn, they must succeed [[DC]] 13 [[Wisdom]] [[saving throw|save]] or become {{cond|Demonspirit Madness|Mad}}
| Ornate chest in one of the locked cells at the back of the hideout
| Ornate chest in one of the locked cells at the back of the hideout
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|306|-170}}
|style="text-align: center;"| [[Zhentarim Basement]] {{Coords|306|-170}}
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{{back to top}}
{{back to top}}


{{h3|[[Mountain Pass]]}}
=== [[Mountain Pass]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Goblin Camp]]}}
=== [[Goblin Camp]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Shattered Sanctum]]}}
=== [[Shattered Sanctum]] ===
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! width =|Item name
! width =|Item name
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! scope="row"| {{MdRarityItem|Linebreaker Boots}}
! scope="row"| {{MdRarityItem|Linebreaker Boots}}
|
|
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Wrath}} for 2 turns
*On {{sai|Dash}} or similar action during combat, once per turn, gain {{cond|Wrath}} for 3 turns
| [[Beastmaster Zurk]] at the table with meat
| [[Beastmaster Zurk]] at the table with meat
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
|style="text-align: center;"| [[Worg Pens]] {{Coords|379|-43}}
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</references>
</references>


{{h3|[[Underdark]]}}
=== [[Underdark]] ===
There are four entrances to this zone: [[Whispering Depths#Related Locations|Central lair pit]] in the [[Whispering Depths]] {{Coords|140|-149}}, [[Zhentarim Basement#Notes|hidden elevator]] in the [[Zhentarim Basement]] {{Coords|268|-190}}, [[Overgrown Tunnel#Mushroom Circle|mushroom circle]] in the [[Overgrown Tunnel]] {{Coords|98|-283}}, and [[Defiled Temple#Connected Locations|ladder]] in the [[Defiled Temple]] {{Coords|441|98}} (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting point for this section's item progression.  
There are four entrances to this zone: [[Whispering Depths#Related Locations|Central lair pit]] in the [[Whispering Depths]] {{Coords|140|-149}}, [[Zhentarim Basement#Notes|hidden elevator]] in the [[Zhentarim Basement]] {{Coords|268|-190}}, [[Overgrown Tunnel#Mushroom Circle|mushroom circle]] in the [[Overgrown Tunnel]] {{Coords|98|-283}}, and [[Defiled Temple#Connected Locations|ladder]] in the [[Defiled Temple]] {{Coords|441|98}} (coordinates represent the locations of the zones' exits to the Underdark). With the latter being the starting point for this section's item progression.  
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*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*+1 to [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]] with this weapon
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane}} on the target)
*On a hit with this shortsword, the target must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or get {{cond|Bane|Baned}} for 2 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target)
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|-
|-
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! scope="row"| {{MdRarityItem|Ring of Salving}}
! scope="row"| {{MdRarityItem|Ring of Salving}}
|
|
*When healing others, they regain additional {{DamageColor|Healing|2 hit points}}
*Your healing actions regain additional {{DamageColor|Healing|2 hit points}}
|-
|-
! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
! scope="row"| {{MdRarityItem|The Shadespell Circlet}}
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! scope="row"| {{MdRarityItem|Winter's Clutches}}
! scope="row"| {{MdRarityItem|Winter's Clutches}}
|
|
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)  
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)  
| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] if sided during [[Avenge Glut's Circle]]
| Rewarded by [[Glut]] at the [[Ebonlake Grotto]] if sided during [[Avenge Glut's Circle]]
|style="text-align: center;"| {{Coords|77|-102}}
|style="text-align: center;"| {{Coords|77|-102}}
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<references>  
<references>  
{{ref|The door requires a successful [[Perception]] check to be revealed.|name=note12}}
{{ref|The door requires a successful [[Perception]] check to be revealed. Alternatively, the area can be accessed from the lower waypoint room, by utilising long jump distance, crates, [[Misty Step]], or other tools of long-range movement.|name=note12}}
{{ref|The ground floor can be accessed by jumping down the mushroom ledge starting {{Coords|2|-300}}.|name=note13}}
{{ref|The ground floor can be accessed by jumping down the mushroom ledge starting {{Coords|2|-300}}.|name=note13}}
{{ref|Chest items will transform once taken out of the chest.|name=note14}}
{{ref|Chest items will transform once taken out of the chest.|name=note14}}
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</references>
</references>


{{h3|[[Grymforge]]}}
=== [[Grymforge]] ===
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{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Rosymorn Monastery Trail]]}}
=== [[Rosymorn Monastery Trail]] ===
There are two entrances to this zone: Through [[Mountain Pass]] {{Coords|-171|545}} and through [[Goblin Camp]] {{Coords|-154|329}} (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail). <br>'''Important:''' Travelling here will advance the story and lock you out of several major [[Wilderness]] quests like [[Save the Refugees]].
There are two entrances to this zone: Through [[Mountain Pass]] {{Coords|-171|545}} and through [[Goblin Camp]] {{Coords|-154|329}} (coordinates represent the locations of the zones' exits to the Rosymorn Monastery Trail). <br>'''Important:''' Travelling here will advance the story and lock you out of several major [[Wilderness]] quests like [[Save the Refugees]].
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
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*When you are {{cond|Downed}}, automatically stabilise at the start of your turn
*When you are {{cond|Downed}}, automatically stabilise at the start of your turn
*When healing others and/or yourself, maximise the number of your [[hit points]] restored
*Whenever you are healed, you restore the maximum number of possible [[hit points]].
|rowspan=8| Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint
|rowspan=8| Bought or stolen from [[Esther|Lady Esther]] north-east of the [[Rosymorn Monastery Trail#Regional Waypoints|Trielta Crags]] waypoint
|rowspan="8" style="text-align: center;"| {{Coords|-42|-129}}
|rowspan="8" style="text-align: center;"| {{Coords|-42|-129}}
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! scope="row"| {{MdRarityItem|Winter's Clutches}}
! scope="row"| {{MdRarityItem|Winter's Clutches}}
|
|
*When you deal {{DamageColor|Cold|Cold}} damage, once per attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
*When you deal {{DamageColor|Cold|Cold}} damage, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
|-
|-
! scope="row"| {{MdRarityItem|Boots of Elemental Momentum}}
! scope="row"| {{MdRarityItem|Boots of Elemental Momentum}}
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{{back to top}}
{{back to top}}


{{h3|[[Rosymorn Monastery]]}}
=== [[Rosymorn Monastery]] ===
The [[ceremonial]] weapons listed here are necessary to progress through [[Find the Blood of Lathander]]. You can collect them after acquiring the [[Dawnmaster's Crest]].
The [[ceremonial]] weapons listed here are necessary to progress through [[Find the Blood of Lathander]]. You can collect them after acquiring the [[Dawnmaster's Crest]].
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{| class="wikitable" style="width:100%;text-align: left;"

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