Lightning Charges (Condition): Difference between revisions

Jump to navigation Jump to search
(Removed resistance template use)
Line 26: Line 26:
*{{MdRarityItem|The Protecty Sparkswall}}: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
*{{MdRarityItem|The Protecty Sparkswall}}: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
*{{MdRarityItem|The Real Sparky Sparkswall}}: Grants the '''Lightning Aura''' {{action}}, which consumes 3 Lightning Charges to create a Lightning Aura that damages nearby enemies.
*{{MdRarityItem|The Real Sparky Sparkswall}}: Grants the '''Lightning Aura''' {{action}}, which consumes 3 Lightning Charges to create a Lightning Aura that damages nearby enemies.
*{{MdRarityItem|The Sparkle Hands}}: Attacks against metal constructs and foes wearing metal armour gain [[Advantage]].
*{{MdRarityItem|The Sparkle Hands}}: On a hit with an unarmed attack, the wearer gains 2 Lightning Charges. While imbued with Lightning Charges, attacks against metal [[Construct|constructs]] and foes wearing metal armour gain {{Advantage}}


==Other notable items that work with Lightning==
==Other notable items that work with Lightning==
Anonymous user

Navigation menu