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Guiding Light: Difference between revisions

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773 bytes removed ,  10 February
m
Edited rarity to 'story', as it is marked as and colored by in-game, despite its rarity sub-line 'Uncommon'.
m (Item ID)
m (Edited rarity to 'story', as it is marked as and colored by in-game, despite its rarity sub-line 'Uncommon'.)
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2024-02-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Ring D Gold A 1 Faded.png
| image = Ring D Gold A 1 Faded.png
| icon = Ring D Gold A 1 Unfaded Icon.png
| icon = Ring D Gold A 1 Unfaded Icon.png
| description = The {{uncommon|Guiding Light}} is an uncommon [[Rings|Ring]] that allows the wearer to cast the {{SAI|Light}} cantrip.
| description = The {{story|Guiding Light}} is an uncommon [[Rings|Ring]] that allows the wearer to cast the {{SAI|Light}} cantrip.
| quote = Used by the previous owner to access both the Underdark's darkest corners and her own basement, this ring seems to reflect light where there should be none.
| quote = Used by the previous owner to access both the Underdark's darkest corners and her own basement, this ring seems to reflect light where there should be none.
| type = Rings <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Rings
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency =
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class =
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus =
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment =  
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = story
| weight kg = 0.05
| weight kg = 0.05
| weight lb = 0.1
| weight lb = 0.1
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| uid = UND_Tower_RingLight
| uid = UND_Tower_RingLight
| uuid = 70ad7889-e1e2-4c2f-980f-28eaa02c2022
| uuid = 70ad7889-e1e2-4c2f-980f-28eaa02c2022
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special =  
* '''{{SAI|Light|w=40}}:''' Can cast the cantrip at will.
* '''{{SAI|Light|w=40}}:''' Can cast the cantrip at will.
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = This ring can be obtained in the [[Arcane Tower]] by telling [[Bernard]] the appropriate play line. Alternatively, it can be looted from [[Bernard]] after defeating it.
This ring can be obtained in the [[Arcane Tower]] by telling [[Bernard]] the appropriate play line. Alternatively, it can be looted from [[Bernard]] after defeating it.
| notes = While this ring is equipped, it will reveal a secret elevator button on the [[Arcane Tower]]'s top floor elevator panel. This button leads to the basement of the Arcane Tower.
| notes = While this ring is equipped, it will reveal a secret elevator button on the [[Arcane Tower]]'s top floor elevator panel. This button leads to the basement of the Arcane Tower.
}}
}}
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