Barcus Wroot: Difference between revisions

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== Involvement ==
== Involvement ==
=== Act One ===
=== Act One ===
{{SpoilerWarning}}
 
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]
[[File:Barcus-flying.png|300px|thumb|left|The consequences of pulling the wrong lever. Barcus is the figure in the sky.]]


The player will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the player must pull the '''Brake''' lever located inside the windmill. Pulling the '''Release''' lever will cause Barcus to be shot through the sky due to inertia and die.  
The party will encounter Barcus tied to a windmill being harassed by a group of [[goblin]]s led by [[Fezzerk]]. If the Goblins are defeated or convinced to leave, Barcus will demand to be untied. To rescue Barcus, the party must pull the '''Brake''' lever inside the windmill. Pulling the '''Release''' lever causes Barcus to be shot through the sky due to inertia and die.  


If rescued, depending on the [[race]] of the party member talking to him, Barcus will either surrender himself as a slave or ask the party what he can give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.


If the party leaves the [[Wilderness]] map before resolving the situation at the windmill, Barcus can be found dead in the Blighted Village, as if the party used the '''Release''' lever.


If rescued, depending on the player's [[race]], Barcus will either surrender himself as a slave or ask the player what to give them as a reward. He will explain he is looking for a friend who has gone missing and then take his leave.
If Barcus survives his predicament at the windmill, he will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the party the person he is looking for is his friend Wulbren, who was taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.


He will be found again at [[Grymforge]], where he has been enslaved by [[duergar]] led by [[Nere]]. If freed again, he will tell the player the person he is looking for is his friend Wulbren, who has been taken to [[Moonrise Towers]]. Barcus can then be convinced to join the Camp on the way to Moonrise Towers, and become a Camp Follower.
If Barcus is in the camp for the celebration after the liberation of the [[Emerald Grove]] (i.e., if the three Goblin leaders are killed ''after'' rescuing Barcus from both the windmill ''and'' Grymforge) he can be persuaded to, with some reluctance, set off fireworks for the party.


=== Act Two ===
=== Act Two ===
If Barcus is saved in [[Grymforge]] and convinced to stay at the player's camp, he can be found in the [[Last Light Inn]] where he will sell the following items:
If Barcus is saved in [[Grymforge]], whether or not he joined as a camp follower, he can be found in the [[Last Light Inn]]. He behaves as a [[trader]] and will sell the following items:
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Acrobat Shoes}}
* {{RarityItem|Gloves of the Automaton}}
* {{RarityItem|Gloves of the Automaton}}
* {{RarityItem|Ring of Geniality}}
* {{RarityItem|Ring of Geniality}}


He will also gift the player the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]].
He will also gift the party the [[Brilliant Retort]] if they complete the quest [[Rescue Wulbren]].


=== Act Three ===
=== Act Three ===
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the player not to help Wulbren, and to spare the Gondians.  
Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the party not to help Wulbren, and to spare the Gondians.  


Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren.
Later, if the Gondians are freed from the Steel Watch Foundry, Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren.
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Barcus can be spoken to through the use of {{SAI|Speak with Dead}}.
Barcus can be spoken to through the use of {{SAI|Speak with Dead}}.


'''Player:''' Who are you?
'''Party member:''' Who are you?


* '''Barcus Wroot:''' Barcus... he... called... me... Barcus...
* '''Barcus Wroot:''' Barcus... he... called... me... Barcus...


'''Player:''' What happened to you?
'''Party member:''' What happened to you?


* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray...
* '''Barcus Wroot:''' Caught... by... goblins... killed... in... fray...


'''Player:''' Tell me about any valuables you have.
'''Party member:''' Tell me about any valuables you have.


* '''Barcus Wroot:''' My... pack... everything... I needed... to find him...
* '''Barcus Wroot:''' My... pack... everything... I needed... to find him...


'''Player:''' How did you come here?
'''Party member:''' How did you come here?


* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby...
* '''Barcus Wroot:''' Left... the... Underdark... way home... nearby...


'''Player:''' What were you doing here?
'''Party member:''' What were you doing here?


* '''Barcus Wroot:''' Find... him...
* '''Barcus Wroot:''' Find... him...
** '''Player:''' Who are you looking for?
** '''Party member:''' Who are you looking for?
*** '''Barcus Wroot:''' Wulbren... my... Wulbren...
*** '''Barcus Wroot:''' Wulbren... my... Wulbren...
**** '''Player:''' Why do you need to find this Wulbren?
**** '''Party member:''' Why do you need to find this Wulbren?
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied...
***** '''Barcus Wroot:''' Flame... in... the... dark... his amulet... found... bloodied...


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