Oliver: Difference between revisions

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654 bytes added ,  13 February
infobox
(Grammar)
(infobox)
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{{Hatnote| For the owner of [[Beehive General Goods]] See [[Oliver Tefoco]].}}
{{Hatnote| For the owner of [[Beehive General Goods]] See [[Oliver Tefoco]].}}
{{CharacterInfo
{{SpoilerWarning}}
|title = Shadowed Spirit of the Land
{{Infobox character
|name = Oliver
| name = Oliver
|filename= Tiefling
| image = Oliver_Without_Shadow_Face.jpg
|file= Oliver_Without_Shadow_Face.jpg
| titles = Shadowed Spirit of the Land
|filename2= Shadowed
| race = [[Tiefling]]
|file2 = Oliver_NPC.png
| family =[[Mummy]], [[Daddy]], [[Doggy]]  
|STR = 6
| level = 1
|DEX = 16
|CON = 13
|INT = 6
|WIS = 10
|CHA = 8
|level = 1
|race = Tiefling
|type = Humanoid
|HP = 24
|AC = 13
|speed =
|size = Medium
|weight = 0 kg / 0 lbs
|proficiency =
|initiative = +3
|conditions={{PAS|Vengeful Playmate|honour=t}}|passive =
{{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Sunlight Weakness}}{{PAS|Perfect Sentry}}
|bludgeoning = resistant
|piercing =resistant
|slashing = resistant
|acid = double
|cold =double
|fire =double
|lightning =double
|necrotic =immune
|poison =immune
|radiant =vulnerable
|thunder =double
|class =
|background=
|location =
|faction =
|family =[[Mummy]], [[Daddy]], [[Doggy]]  
|allies = [[Shadow Friend]]
|enemies =
|alt-name = Model
|alt-image = [[File:Oliver_Model.png|120px]]
}}{{SpoilerWarning}}


| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| armour_class = 13
| hit_points = 24
| movement_speed_meters =
| movement_speed_feet =
| weight_kg = 0
| weight_lb = 0
| hiddenlevel = 1
| str = 6
| dex = 16
| con = 13
| int = 6
| wis = 10
| cha = 8
| resistant1 = Bludgeoning
| resistant2 = Piercing
| resistant3 = Slashing
| resistant4 = Acid
| resistant5 = Cold
| resistant6 = Fire
| resistant7 = Lightning
| resistant8 = Thunder
| immune1 = Necrotic
| immune2 = Poison
| vulnerable1 = Radiant
<!--
| condition1_name = Vengeful Playmate
| condition1_description = Use a legendary action to create the Wasting Quiet.
| condition1_mode = Honour -->
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Sunlight Weakness
| feature3_description = While in sunlight, disadvantage on attack rolls and saving throws.
| feature4_name = Perfect Sentry
| feature4_description = You can't be Surprised.
| feature5_name = Vengeful Playmate
| feature5_description = Envelop an area in [[The Wasting Quiet]] after one of your summoned shadows is destroyed.
| feature5_mode = Honour
}}
}}
'''Oliver''' is a child NPC who can be encountered during [[Act Two]]. He can typically be found in the [[House in Deep Shadows]] location, within the [[Shadow-Cursed Lands]] region.  
'''Oliver''' is a child NPC who can be encountered during [[Act Two]]. He can typically be found in the [[House in Deep Shadows]] location, within the [[Shadow-Cursed Lands]] region.  


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Players can pass an [[Arcana]] check to sense his true nature, which if passed wipes the aesthetics of the [[shadow curse]] from his body. Subsequently, he resembles more of a typical tiefling child, though with ghastly heterochromia intact. Certain classes gain bonuses to this check, while [[Monk|Monks]] can choose an alternative [[Insight]] check.
Players can pass an [[Arcana]] check to sense his true nature, which if passed wipes the aesthetics of the [[shadow curse]] from his body. Subsequently, he resembles more of a typical tiefling child, though with ghastly heterochromia intact. Certain classes gain bonuses to this check, while [[Monk|Monks]] can choose an alternative [[Insight]] check.


==Gameplay==
== Involvement ==
Oliver can first be encountered during [[Act Two]] by walking within a certain distance of the [[House in Deep Shadows]] location.
Oliver can first be encountered during [[Act Two]] by walking within a certain distance of the [[House in Deep Shadows]] location.


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If you're able to sneak past his family and talk to him again he will give you the ring as a prize, though he suspects you cheated but can't prove it.  His family will then disappear. Characters with the [[Outlander]] background will receive [[inspiration]] for winning the second round without alerting the shadows.
If you're able to sneak past his family and talk to him again he will give you the ring as a prize, though he suspects you cheated but can't prove it.  His family will then disappear. Characters with the [[Outlander]] background will receive [[inspiration]] for winning the second round without alerting the shadows.


===Lift the Shadow Curse===
===Lift the shadow curse===
Once you have advanced through the quest [[Lift the Shadow Curse]] with [[Halsin]] you will need to return to Oliver and convince him to recombine with [[Thaniel]].
Once you have advanced through the quest [[Lift the Shadow Curse]] with [[Halsin]] you will need to return to Oliver and convince him to recombine with [[Thaniel]].


Regardless of whether Oliver's game was played, the player can confront him with their new information about Thaniel and his identity. Oliver will become upset, summon a portal, and disappear through it. Players can interact with this portal to travel to his new location, where a combat encounter will happen. Should the portal fail to work properly or players simply want to travel on foot, Oliver's new location is at roughly the center of [[Reithwin Town]] at {{Coords|-152|-26}}.  
Regardless of whether Oliver's game was played, the player can confront him with their new information about Thaniel and his identity. Oliver will become upset, summon a portal, and disappear through it. Players can interact with this portal to travel to his new location, where a combat encounter will happen. Should the portal fail to work properly or players simply want to travel on foot, Oliver's new location is at roughly the center of [[Reithwin Town]] at {{Coords|-152|-26}}.  
=====Combat encounter=====
=====Combat encounter=====
Oliver will be found inside a magic bubble, which the game treats as being an entity called a [[Nightdome]]. Players will need to destroy the Nightdome to resolve the combat encounter. Destroying Oliver's summoned Shadow allies will reduce the health of the Nightdome.
Oliver will be found inside a magic bubble, which the game treats as being an entity called a [[Nightdome]]. Players will need to destroy the Nightdome to resolve the combat encounter. Destroying Oliver's summoned Shadow allies will reduce the health of the Nightdome.
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#I don't have time for this.
#I don't have time for this.


==Related Quests==
== Quests==


*[[Lift the Shadow Curse]]
*[[Lift the Shadow Curse]]


==Related Items==
==Related items==


*[[Ring of Shadows]]
*[[Ring of Shadows]]
*[[Oliver's Diary]]
*[[Oliver's Diary]]


== Companion approval ==<!-- Companion approval verified in game data files: SCL_OliversDiary_OliverShadow -->
== Companion approval ==
<!-- Companion approval verified in game data files: SCL_OliversDiary_OliverShadow -->
* Confront Oliver regarding his identity as Thaniel (''I know who you really are, and where you really belong.''): {{Approval|Halsin|+1}}
* Confront Oliver regarding his identity as Thaniel (''I know who you really are, and where you really belong.''): {{Approval|Halsin|+1}}
* Agree to play with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
* Agree to play with Oliver {{Approval|Halsin|-1}} {{Approval|Gale|+1}} {{Approval|Wyll|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
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==Gallery==
==Gallery==
<gallery>
<gallery heights="250px" mode="packed">
Stuffed_Owlbear_Toy.png| Oliver's Stuffed Owlbear
Stuffed_Owlbear_Toy.png|Oliver's Stuffed Owlbear
Oliver_Without_Shadow_Face.jpg|Oliver's face without shadow.
Oliver_Model.png|Oliver's model.
</gallery>
</gallery>


{{NavShadowCursedLands}}
{{NavShadowCursedLands}}

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