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Blood Thirst: Difference between revisions

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109 bytes removed ,  16 February
Patch 6 change, the passive now only works at non-full-hp, as intended.
(Created page with "{{Passive feature page | summary = '''Blood Thirst''' is a passive feature that allows the wearer to deal extra damage if they themselves are injured. | description = Unarmed and melee attacks will deal an extra {{DamageText|2|Necrotic}} damage as long as you don't have your full health. If you don't deal any damage this turn, you will take {{DamageText|1d4|Necrotic|}} damage at the end of your turn. | granted by items = Horns of the Berserker | notes = * Blood Thirst's...")
 
(Patch 6 change, the passive now only works at non-full-hp, as intended.)
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| description = Unarmed and melee attacks will deal an extra {{DamageText|2|Necrotic}} damage as long as you don't have your full health. If you don't deal any damage this turn, you will take {{DamageText|1d4|Necrotic|}} damage at the end of your turn.
| description = Unarmed and melee attacks will deal an extra {{DamageText|2|Necrotic}} damage as long as you don't have your full health. If you don't deal any damage this turn, you will take {{DamageText|1d4|Necrotic|}} damage at the end of your turn.
| granted by items = Horns of the Berserker
| granted by items = Horns of the Berserker
| notes = * Blood Thirst's damage boost is always active for unarmed strikes regardless of having full health or not.
| notes = * Blood Thirst does not damage the wearer unless they are in combat, even if they are in turn-based mode.
* Blood Thirst does not damage the wearer unless they are in combat, even if they are in turn-based mode.
}}
}}

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