Guide:Gear locator (Act Three): Difference between revisions

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== [[Act Three]] ==
== [[Act Three]] ==
{{h3|[[Astral Plane]]}}
=== [[Astral Plane]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Rivington]]}}
=== [[Rivington]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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! scope="row"| {{MdRarityItem|The Undead Bane}}
! scope="row"| {{MdRarityItem|The Undead Bane}}
|
|
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with this weapon against [[List of creature types#Fiend|Fiends]] and [[Undead]]
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with melee weapons against [[List of creature types#Fiend|Fiends]] and [[Undead]]
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane}} on the target) ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) ({{recharge|short rest}})
| [[Ulma]] in the [[Gur Camp]]  
| [[Ulma]] in the [[Gur Camp]]  
|style="text-align: center;"| {{Coords|100|-17}}
|style="text-align: center;"| {{Coords|100|-17}}
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</references>
</references>


{{h3|[[Wyrm's Crossing]]}}
=== [[Wyrm's Crossing]] ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name
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</references>
</references>


{{h3|[[Wyrm's Rock Fortress]]}}
=== [[Wyrm's Rock Fortress]] ===
If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]].
If you are progressing [[Wyll|Wyll's]] story, it is advised to complete the areas [[Iron Throne]] and [[Steel Watch Foundry]] and their respective quests before entering the top floor of the fortress and the [[Wyrmway]].
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{| class="wikitable" style="width:100%;text-align: left;"
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</references>
</references>


{{h3|[[Lower City]]}}
=== [[Lower City]] ===
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers.
This zone can be progressed in a multitude of ways, the table below is sorted following a rough progession from east to west, and then down to the sewers.
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
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*[[Strength]] [[saving throws]] +1
*[[Strength]] [[saving throws]] +1
*Set your [[Strength]] to 23{{ref|name=note19}} while wearing these gauntlets
*Set your [[Strength]] to 23{{ref|name=note19}} while wearing these gauntlets
| Stolen from the right pedestal in the [[House of Hope]] archive. Can be bought or stolen afterwards from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]] if handed over to her for [[Acquire the Gauntlets for Helsik]]
| Stolen from the right-most pedestal in the [[House of Hope]] archive. Can be stolen afterwards from [[Helsik]] at her desk on the ground floor of [[Devil's Fee]] if handed over to her for [[Acquire the Gauntlets for Helsik]]
|  
|  
*[[House of Hope]] {{Coords|-6549|2940}}
*[[House of Hope]] {{Coords|-6549|2940}}
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! scope="row"| {{MdRarityItem|Coldbrim Hat}}
! scope="row"| {{MdRarityItem|Coldbrim Hat}}
|
|
*On applying condition to an enemy with a [[Spells|spell]], once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
*On applying condition to an enemy with a [[Spells|spell]], once per turn, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
|-
|-
! scope="row"| {{MdRarityItem|Quickspell Gloves}}
! scope="row"| {{MdRarityItem|Quickspell Gloves}}
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! scope="row"| {{MdRarityItem|The Undead Bane}}
! scope="row"| {{MdRarityItem|The Undead Bane}}
|
|
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with this weapon against [[List of creature types#Fiend|Fiends]] and [[Undead]]
*Deal additional {{DamageColor|Physical|1d6 Slashing}} damage with melee weapons against [[List of creature types#Fiend|Fiends]] and [[Undead]]
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane}} on the target) ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]], and additional {{DamageColor|Physical|2d6 Slashing}} damage on top if the target is Fiend or Undead; The Fiend or Undead target must succeed [[DC]] 12 [[Strength]] [[Saving throws|save]] or get {{cond|Bane|Baned}} for 3 turns (equivalent to casting {{sai|Bane (Spell)|Bane}} on the target) ({{recharge|short rest}})
| Looted from [[Ulma]] when returning back to the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint, if she was spared at the [[Gur Camp]] and was chosen to be killed here
| Looted from [[Ulma]] when returning back to the [[Cazador's Dungeon#Waypoints|Cazador's Dungeon]] waypoint, if she was spared at the [[Gur Camp]] and was chosen to be killed here
|style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1925|836}}
|style="text-align: center;"| [[Cazador's Dungeon]] {{Coords|-1925|836}}
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|style="text-align: center;"| [[Lower City Sewers]] {{Coords|-123|834}}
|style="text-align: center;"| [[Lower City Sewers]] {{Coords|-123|834}}
|-
|-
! scope="row"| {{MdRarityItem|Magic Amulet}}
! scope="row"| {{MdRarityItem|Chancer's Carcanet}}
|
|
*Expend your {{action|reaction}} to make an [[Dice rolls#Attack rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]]
*Expend your {{action|reaction}} to make an [[Dice rolls#Attack rolls|attack roll]] or [[Saving throws|saving throw]] with [[advantage]]
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</references>
</references>


{{h3|[[The High Hall]]}}
=== [[The High Hall]] ===
This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game.
This area is only accessible after travelling to the [[Morphic Pool]] at the very end of the game.
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
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|}
|}


{{h3|Other}}
=== Other ===
{| class="wikitable" style="width:100%;text-align: left;"
{| class="wikitable" style="width:100%;text-align: left;"
! width =|Item name
! width =|Item name

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