Foebreaker: Difference between revisions

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1,844 bytes removed ,  26 February
Moved Tenacity to Weapon actions to be in-line with the rest of the weapon templates
(Added damage type category)
(Moved Tenacity to Weapon actions to be in-line with the rest of the weapon templates)
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-28 }}
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Maul PlusTwo Icon.png <!-- A high-res image of the item. -->
| icon = Maul PlusTwo Unfaded Icon.png
| icon = Maul PlusTwo Unfaded Icon.png
| description = {{Very rare|Foebreaker}} is a very rare [[Mauls|maul]] that ignores {{DamageType|Bludgeoning}} [[Damage_Types#Resistance|resistance]] of targets.
| description = {{Very rare|Foebreaker}} is a very rare [[Mauls|maul]] that ignores {{DamageType|Bludgeoning}} [[Damage_Types#Resistance|resistance]] of targets.
| seo description = Foebreaker is a very rare maul that ignores Bludgeoning resistance of targets.
| seo description = Foebreaker is a very rare maul that ignores Bludgeoning resistance of targets.
| quote = <!-- In-game tooltip quote. -->
| quote = As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
| category = martial
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Mauls
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = very rare
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +2
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6 + 2
| damage = 2d6 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Bludgeoning
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 4.5 <!-- The weight in kg. -->
| weight kg = 4.5
| weight lb = 9.0 <!-- The weight in in lb. -->
| weight lb = 9.0
| price = 480 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 480
| uid = MAG_TheDestroyer_Maul
| uid = MAG_TheDestroyer_Maul
| uuid = 89eacf71-5bf6-4e7f-ac9d-e2d7d1d6bcb0
| uuid = 89eacf71-5bf6-4e7f-ac9d-e2d7d1d6bcb0
| special = <!-- List of special features or abilities granted by the weapon. -->
| special =
* {{Passive|Lethal Weapon (Bludgeoning)}}
* {{Passive|Lethal Weapon (Bludgeoning)}}
* {{Passive|Tenacity (passive feature)}}
| weapon actions = Backbreaker, Concussive Smash, Tenacity
| weapon actions = Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = *Can be found in a hidden chest in the Karsus section of [[Sorcerous Vault]], [[Sorcerous Sundries]].  
| where to find = *Can be found in a hidden chest in the Karsus section of [[Sorcerous Vault]], [[Sorcerous Sundries]].  
**Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room and proceed through the opened Karsus door. The chest is invisible and will require {{SAI|See Invisibility}} or {{SAI|Faerie Fire}} to reveal it.
**Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room and proceed through the opened Karsus door. The chest is invisible and will require {{SAI|See Invisibility}} or {{SAI|Faerie Fire}} to reveal it.
| notes =
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]
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