Barkskin (Condition): Difference between revisions

Jump to navigation Jump to search
Unifying notes with all sources that change your base AC.
mNo edit summary
(Unifying notes with all sources that change your base AC.)
Line 2: Line 2:
| effects =
| effects =
* {{Armour Class}} increased to 16.
* {{Armour Class}} increased to 16.
| notes =
* If you Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Barkskin can work while in {{SAI|Wild Shape}}.
** This effect only works on forms with an {{Armour Class}} of less than 16.
}}
}}

Navigation menu