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'''Armour''' is a type of [[Equipment]] that provides bonuses to [[Armour Class]] (AC), decreasing your chances of being hit by enemies.  
{{PageSeo
| description = Armour is a type of equipment that provides bonuses to Armour Class (AC), decreasing the wearer's chances of being hit by attacks.
| image = Helldusk Armour Icon.png
}}
{{hatnote|For the non-armour equipment that occupies the same slot, see [[clothing]].}}
'''Armour''' is a type of [[equipment]] that provides bonuses to the wearer's [[Armour Class]] (AC), decreasing their chance of being hit by attacks.


''See also: [[Clothing]]''
== Categories of armour ==
[[Category:Equipment]]
Each armour has a type that, generally speaking, determines its Armour Class and appearance. Each armour type also belongs to one of three categories: ''light'', ''medium'' or ''heavy''.  
== Armour Proficiency ==
Those who have trained to fight while wearing armour can use it effectively in combat.


Wearing armour without [[Proficiency]] in that armour type will impose {{Disadvantage}} on all of your [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s, and prevent you from casting [[Spells]].
; {{SmallIcon|Light Armour Icon.png}} Light armour : Provides some protection without sacrificing mobility. Creatures wearing light armour add their full Dexterity modifier to their AC.


Each class has proficiency with specific types of armour. Some classes such as [[Sorcerer]] and [[Wizard]] have no armour proficiency, and can only fight effectively while wearing [[Clothing]].
; {{SmallIcon|Medium Armour Icon.png}} Medium armour : Provides moderate protection, but hinders mobility. Creatures wearing medium armour add their Dexterity modifier to their AC, up to a maximum of +2. Some medium armour types also give [[disadvantage]] on [[Stealth]] checks.


== Types of Armour ==
; {{SmallIcon|Heavy Armour Icon.png}} Heavy armour : Provides maximum protection, but severely hinders mobility. Creatures wearing heavy armour do not add their Dexterity modifier to their AC and have disadvantage on Stealth checks.
There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''.


=== [[File:Light Armours Icon.png|frameless|upright=0.1]] Light Armour ===
In addition to these three categories, [[shields]] are a type of armour equipped in the character's off-hand.
'''Light Armour''' provides some protection without sacrificing mobility: when wearing '''Light Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]].


==== Light Armour Proficiency ====
== Armour proficiency ==
* The following classes start with {{LightArmour}} Proficiency at level 1:
In order to wear an armour efficiently, the wearer needs [[proficiency]] with that armour's category. A creature that wears armour it lacks proficiency with cannot cast [[spells]], and has disadvantage on all of its [[ability checks]], [[saving throws]], and [[attack rolls]].
** [[Barbarian]]
** [[Bard]]
** [[Cleric]]
** [[Druid]] (Limited to non-metal armours)
** [[Fighter]]
** [[Paladin]]
** [[Ranger]]
** [[Rogue]]
** [[Warlock]]
* Taking the '''Lightly Armoured''' [[Character Abilities#Feats|Feat]] also grants Light Armour Proficiency.


==== List of Light Armours ====
Similarly to other armour, shields require the wearer to have proficiency with shields.
<!-- List is organized by
Base Armour (Leather, Chainmail, Splint etc.)
  Rarity then Alphabetically -->


* {{Icon|Broken Padded Armour Icon.png}} [[Padded Armour]]
Additionally, some [[helmets]], [[gloves]], and [[boots]] also require proficiency with a certain category of armour.
** {{Icon|Broken Padded Armour Icon.png}} [[Broken Padded Armour]]
** {{Icon|Padded Armour (Astarion) Icon.png}} [[Padded Armour (Astarion)]]


* {{Icon|Leather Armour Icon.png}} [[Leather Armour]]
=== Sources of armour proficiency ===
** {{Icon|Druid Leather Armour Icon.png}} [[Druid Leather Armour]]
Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]].
** {{Icon|Simple Jerkin Icon.png}} [[Simple Jerkin]]
** {{Icon|Blazer of Benevolence Icon.png}} [[Blazer of Benevolence|<span style="color:limegreen">Blazer of Benevolence</span>]]
** {{Icon|Leather Armour +1 Icon.png}} [[Leather Armour +1|<span style="color:limegreen">Leather Armour +1</span>]]


* {{Icon|Studded Leather Armour Icon.png}} [[Studded Leather Armour]]
; Light armour : Classes: [[Barbarian]], [[Bard]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]], [[Rogue]], [[Warlock]].
** {{Icon|Faded Drow Studded Leather Armour Icon.png}} [[Faded Drow Leather Armour]]
: Races: [[Human]], [[Half-elf]].
** {{Icon|Drow Studded Leather Armour Icon.png}} [[Spidersilk Armour| <span style="color:limegreen">Spidersilk Armour</span>]]
: Feat: [[Lightly Armoured]].
** {{Icon|Studded Leather Armour +1 Icon.png}} [[Studded Leather Armour +1|<span style="color:limegreen">Studded Leather Armour +1</span>]]
; Medium armour : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
: Class features: [[College of Valour]], [[College of Swords]].
: Races: [[Dwarf#Shield_Dwarves|Shield dwarf]], [[Githyanki]].
: Feat: [[Moderately Armoured]].
; Heavy armour : Classes: [[Fighter]], [[Paladin]].
: Class features: [[Favoured Enemy]] (Ranger Knight), [[Life Domain]], [[Nature Domain]], [[Tempest Domain]], [[War Domain]].
: Feat: [[Heavily Armoured]].
; Shields : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]].
: Class features: [[College of Valour]].
: Races: [[Human]], [[Half-elf]].
: Feat: [[Moderately Armoured]].


=== [[File:Medium Armours Icon.png|frameless|upright=0.1]] Medium Armour ===
Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour.
'''Medium Armour''' provides more protection than '''Light Armour''', but hinders mobility: when wearing '''Medium Armour''', your {{ArmourClass}} is equal to the Armour's base AC ''plus'' your [[Dexterity Modifier]] (bonus AC from Dexterity limited to +2 for Medium Armour).


==== Medium Armour Proficiency ====
== List of light armour ==
* The following classes start with {{MediumArmour}} Proficiency at level 1:
{{ArmourTableHeader}}
** [[Barbarian]]
{{#cargo_query: tables = equipment
** [[Cleric]]
| fields = _pageName=page, name, uid, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
** [[Druid]] (Limited to non-metal armours)
| order by = rarity_order, name
** [[Fighter]]
| where = type = "Light Armour" AND legacy IS NULL
** [[Ranger]]
| default = {{ArmourTableEmpty}}
* Taking the '''Moderately Armoured''' [[Character Abilities#Feats|Feat]] also grants Medium Armour Proficiency, as well as {{Shields}} Proficiency.
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


==== List of Medium Armours ====
== List of medium armour ==
<!-- List is organized by  
{{ArmourTableHeader}}
Base Armour (Leather, Chainmail, Splint etc.)
{{#cargo_query: tables = equipment
  Rarity then Alphabetically -->
| fields = _pageName=page, uid, name, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Medium Armour" AND legacy IS NULL
| default = {{ArmourTableEmpty}}
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


* {{Icon|Hide Armour Icon.png}} [[Hide Armour]]
== List of heavy armour ==
** {{Icon|The Oakfather’s Embrace Icon.png}} [[The Oakfather's Embrace| <span style="color:limegreen"> The Oakfather's Embrace</span>]]
{{ArmourTableHeader}}
{{#cargo_query: tables = equipment
| fields = _pageName=page, uid, name, icon, rarity, armour_class, stealth_disadvantage, weight_kg, weight_lb, price, passives, special
| order by = rarity_order, name
| where = type = "Heavy Armour" AND legacy IS NULL
| default = {{ArmourTableEmpty}}
| format = template
| template = ArmourTableRow
| named args = yes
}}
{{ArmourTableFooter}}


* {{Icon|Chain Shirt Icon.png}} [[Chain Shirt]]
== Legacy content ==
** {{Icon|Dark Justiciar Mail Icon.png}} [[Chain Shirt (Shadowheart)]]
{{#cargo_query: tables = equipment
** {{Icon|Chain of Liberation Icon.png}} [[Chain of Liberation| <span style="color:limegreen">Chain of Liberation</span>]]
| fields = _pageName=page, name, uid, legacy
** {{Icon|Chain Shirt +1 Icon.png}} [[Chain Shirt +1| <span style="color:limegreen">Chain Shirt +1</span>]]
| order by = legacy
** {{Icon|Dark Justiciar Mail Icon.png}} {{Uncommon|Dark Justiciar Mail}}
| where = (type = "Light Armour" OR type = "Medium Armour" OR type = "Heavy Armour") AND (legacy = "unobtainable" OR legacy = "inaccessible")
** {{Icon|Robust Chain Shirt Icon.png}} [[Robust Chain Shirt| <span style="color:limegreen">Robust Chain Shirt</span>]]
| format = template
** {{Icon|Chain Shirt PlusOne Icon.png}} {{Uncommon|Slippery Chain Shirt}}
| template = Legacy item entry
** {{Icon|The Jolty Vest Icon.png}} [[The Jolty Vest| <span style="color:limegreen">The Jolty Vest</span>]]
| intro = <ul>
| outro = </ul>
| named args = yes
}}


* {{Icon|Scale Mail Armour Icon.png}} [[Scale Mail]]
{{NavGameplay}}
** {{Icon|Scale Mail of Devotion Icon.png}} [[Scale Mail of Devotion]]
[[Category:Equipment]]
** {{Icon|Scale Male of the Ancients Icon.png}} [[Scale Mail of the Ancients]]
** {{Icon|Scale Mail Armour +1 Icon.png}} [[Scale Mail Armour +1| <span style="color:limegreen"> Scale Mail Armour +1</span>]]
** {{Icon|Adamantine Breastplate Icon.png}} [[Adamantine Scale Mail| <span style="color:deepskyblue"> Adamantine Scale Mail</span>]]
 
* {{Icon|Breastplate Icon.png}} Breastplate (Not in EA)
 
* {{Icon|Half Plate Icon.png}} Half Plate (Not in EA)
** {{Icon|Githyanki Half Plate Icon.png}} [[Githyanki Half Plate]]
 
=== [[File:Heavy Armours Icon.png|frameless|upright=0.1]] Heavy Armour ===
'''Heavy Armour''' provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing '''Heavy Armour''', your {{ArmourClass}} is equal to the Armour's AC and does not receive any bonus from your [[Dexterity Modifier]].
 
==== Heavy Armour Proficiency ====
* The following classes start with {{HeavyArmour}} Proficiency at level 1:
** [[Cleric]] ([[Life Domain]] only)
** [[Fighter]]
** [[Paladin]]
** [[Ranger]] (Favoured Enemy: Ranger Knight only)
* Taking the '''Heavily Armoured''' [[Character Abilities#Feats|Feat]] also grants Heavy Armour Proficiency.
 
==== List of Heavy Armours ====
 
<!-- List is organized by
Base Armour (Leather, Chainmail, Splint etc.)
  Rarity then Alphabetically -->
 
* {{Icon|Ring Mail Armour Icon.png}} [[Ring Mail Armour]]
 
* {{Icon|Chain Mail Armour Icon.png}} [[Chain Mail]]
 
* {{Icon|Splint Mail Icon.png}} Splint Armour (Not in EA)
** {{Icon|Adamantine Splint Mail Icon.png}} [[Adamantine Splint Armour| <span style="color:deepskyblue"> Adamantine Splint Armour</span>]]
 
* {{Icon|Plate Armour Icon.png}} Plate Armour (Not in EA)
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