10,179
editsGameplay mechanics: Difference between revisions
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→Proficiency: Don't center-align table.
(→Feats: Use one big table instead of many small collapsible tables.) |
(→Proficiency: Don't center-align table.) |
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Every classes have '''Proficiency Bonus''', which is based on the character’s ''total'' level. Proficiency Bonus will be added whenever a character makes an ''Attack Roll'', ''Ability Check'', or ''Saving Throw''. | Every classes have '''Proficiency Bonus''', which is based on the character’s ''total'' level. Proficiency Bonus will be added whenever a character makes an ''Attack Roll'', ''Ability Check'', or ''Saving Throw''. | ||
{| class="wikitable | {| class="wikitable" | ||
|+ Proficiency Bonuses per Level | |+ Proficiency Bonuses per Level | ||
|- | |- |