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{{SpellPage | |||
| name = True Strike | |||
| image = True Strike Icon.png | |||
| level = cantrip | |||
| school = Divination | |||
Divine a character's defences to give you {{Advantage}} on [[Attack | | classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster | ||
| summary = The caster gains Advantage on their Attack Rolls against the target. | |||
| description = Divine a character's defences to give you {{Advantage}} on [[Attack Roll]]s against it. | |||
| action type = action | |||
| range = ranged | |||
| concentration = yes | |||
| condition = True Strike | |||
| condition icon = True Strike Condition Icon.png | |||
| condition description = The spellcaster has {{Advantage}} on [[Attack Roll]]s against this creature. | |||
| condition duration = 2 | |||
| notes = | |||
* Only the caster of this spell gains {{Advantage}} on attacks, not their allies. | |||
* Although the duration is two turns, this includes the turn the spell itself is cast. This means that, usually, you will only benefit from the effect for a single turn (the next turn after casting this spell). To make use of both turns, you must be able to perform multiple Actions in one turn, such as by using [[Action Surge]] or being under the effect of [[Haste]]. | |||
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