Fighter: Difference between revisions

Jump to navigation Jump to search
77 bytes added ,  13 April
m
no edit summary
(Use Template:Level_header for class/subclass progression level headers)
mNo edit summary
(3 intermediate revisions by 3 users not shown)
Line 10: Line 10:
The Fighter subclasses are: {{IconLink|Class Fighter Battle Master Badge Icon.png|Battle Master}}, {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}}, {{IconLink|Class Fighter Champion Badge Icon.png|Champion}} __NOTOC__
The Fighter subclasses are: {{IconLink|Class Fighter Battle Master Badge Icon.png|Battle Master}}, {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}}, {{IconLink|Class Fighter Champion Badge Icon.png|Champion}} __NOTOC__


{| class="wikitable"
{| class="wikitable" style="max-width: 30em;"
|+ Fighter class progression
|+ Fighter Class Progression
! Level
! style="width: 6%;" | Level
! Proficiency Bonus
! style="width: 6%;" | Proficiency Bonus
! Features
! Features
|-
|-
Line 90: Line 90:


; {{SAI|Second Wind|w=40}}  
; {{SAI|Second Wind|w=40}}  
: Draw on your stamina to protect yourself. One per short rest, you can regain {{DamageText|1d10 + Fighter Level|Healing}}.
: Draw on your stamina to protect yourself. Once per short rest, you can regain {{DamageText|1d10 + Fighter Level|Healing}}.


{{HorizontalRuleImage}}
{{HorizontalRuleImage}}


; [[Fighting Style]]
; [[Fighting Style]]
:; {{SAI|Archery}} : You gain a +2 bonus to Ranged Weapon Attacks.
:; {{SAI|Archery}} : You gain a +2 bonus to Ranged Weapon [[attack roll]]s.
:; {{SAI|Defence}} : You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
:; {{SAI|Defence}} : You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
:; {{SAI|Duelling}} : When you are wielding a melee weapon that is not [[Two-Handed]] or [[Versatile]] in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; {{SAI|Duelling}} : When you are wielding a melee weapon that is not [[Two-Handed]] or [[Versatile]] in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.

Navigation menu