Way of the Four Elements: Difference between revisions

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→‎Spell list: Formatting
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==== {{SAI|Improved Elemental Casting|w=40}} ====
==== {{Pass|Improved Elemental Casting|w=40}} ====
* {{SAI|Fist of Four Thunders}} damage increases to {{DamageText|3d8|Thunder}} ''(from 2d8)''
* {{SAI|Fist of Four Thunders}} damage increases to {{DamageText|3d8|Thunder}} ''(from 2d8)''
* {{SAI|Fist of Unbroken Air}} damage increases to {{DamageText|4d10|Bludgeoning}} ''(from 3d10)''
* {{SAI|Fist of Unbroken Air}} damage increases to {{DamageText|4d10|Bludgeoning}} ''(from 3d10)''
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==Spell list==
==Spell list==
{| class=wikitable
{| class=wikitable
! style="width: 240px;" | Name
! style="width: 240px;" scope="col" | Name
! Level
! scope="col" | Level
! Cost
! scope="col" | Cost
! Ki Points
! scope="col" | Ki Points
! Damage
! scope="col" | Damage
! Effect
! scope="col" | Effect
|-
|-
| {{SAI|Blade of Rime|w=40}}
! scope="row" | {{SAI|Blade of Rime|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageInfo|1d10|Piercing}}
| {{DamageInfo|1d10|Piercing}}
:+ {{DamageInfo|2d6|Cold}}
:+ {{DamageInfo|2d6|Cold}}
| Creates an ice surface on impact
| Creates an ice surface on impact
|-
|-
| {{SAI|Chill of the Mountain|w=40}}
! scope="row" | {{SAI|Chill of the Mountain|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
| style="text-align: center" | {{R|ki|1|icononly=yes}}
! {{DamageInfo|1d10|Cold}}
| {{DamageInfo|1d10|Cold}}
| Reduces the target's movement speed by {{Distance|m=3|ft=10}}.
| Reduces the target's movement speed by {{Distance|m=3|ft=10}}.
|-
|-
| {{SAI|Fangs of the Fire Snake|w=40}}
! scope="row" | {{SAI|Fangs of the Fire Snake|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
| style="text-align: center" | {{R|ki|1|icononly=yes}}
! {{InfoBlob|{{DamageText|Normal Unarmed Damage|Bludgeoning}}}}
| {{InfoBlob|{{DamageText|Normal Unarmed Damage|Bludgeoning}}}}
:+ {{DamageInfo|1d10|Fire}}
:+ {{DamageInfo|1d10|Fire}}
| Your next melee attacks this turn deal an additional {{DamageText|1d4|Fire}} damage.
| Your next melee attacks this turn deal an additional {{DamageText|1d4|Fire}} damage.
|-
|-
| {{SAI|Fist of Four Thunders|w=40}}
! scope="row" | {{SAI|Fist of Four Thunders|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageInfo|2d8|Thunder}}
| {{DamageInfo|2d8|Thunder}}
| Pushes away all creatures and objects on a failed {{SavingThrow|STR}}
| Pushes away all creatures and objects on a failed {{SavingThrow|STR}}
|-
|-
| {{SAI|Fist of Unbroken Air|w=40}}
! scope="row" | {{SAI|Fist of Unbroken Air|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d10|Bludgeoning}}
| {{DamageInfo|3d10|Bludgeoning}}
| Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
| Push the target back {{Distance|m=6|ft=20}} and knock it {{Cond|Prone}}.
|-
|-
| {{SAI|Rush of the Gale Spirits|w=40}}
! scope="row" | {{SAI|Rush of the Gale Spirits|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! -
| -
| Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17}}, forcing them {{Cond|Off Balance}}.
| Summon a strong wind that clears all clouds and pushes creatures back {{Distance|m=5|ft=17}}, forcing them {{Cond|Off Balance}}.
|-
|-
| {{SAI|Shaping of the Ice|w=40}}
! scope="row" | {{SAI|Shaping of the Ice|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
| style="text-align: center" | {{R|ki|1|icononly=yes}}
! -
| -
| Create a climbable ice cube.
| Create a climbable ice cube.
|-
|-
| {{SAI|Sphere of Elemental Balance|w=40}}
! scope="row" | {{SAI|Sphere of Elemental Balance|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageText|3d8|Thunder}} or '''2d8''' {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}} or {{DamageType|Poison}}
| {{DamageText|3d8|Thunder}} or '''2d8''' {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}} or {{DamageType|Poison}}
| -
| -
|-
|-
| {{SAI|Sweeping Cinder Strike|w=40}}
! scope="row" | {{SAI|Sweeping Cinder Strike|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d6|Fire}}
| {{DamageInfo|3d6|Fire}}
| -
| -
|-
|-
| {{SAI|Touch of the Storm|w=40}}
! scope="row" | {{SAI|Touch of the Storm|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|1|icononly=yes}}
| style="text-align: center" | {{R|ki|1|icononly=yes}}
! {{DamageInfo|1d10|Lightning}}
| {{DamageInfo|1d10|Lightning}}
| The target cannot use reactions.  
| The target cannot use reactions.  
|-
|-
| {{SAI|Water Whip|w=40}}
! scope="row" | {{SAI|Water Whip|w=40}}
! 3
| style="text-align: center" | 3
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|2|icononly=yes}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
! {{DamageInfo|3d10|Bludgeoning}}
| {{DamageInfo|3d10|Bludgeoning}}
| Possibly pulls a target {{range|m=9|ft=30}} toward you or knocks it {{Cond|Prone}}.
| Possibly pulls a target {{range|m=9|ft=30}} toward you or knocks it {{Cond|Prone}}.
|-
|-
| {{SAI|Clench of the North Wind|w=40|c=16}}
! scope="row" | {{SAI|Clench of the North Wind|w=40|c=16}}
! 6
| style="text-align: center" | 6
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
| style="text-align: center" | {{R|ki|3|icononly=yes}}
! -
| -
| Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s.
| Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s.
|-
|-
| {{SAI|Embrace of the Inferno|w=40}}
! scope="row" | {{SAI|Embrace of the Inferno|w=40}}
! 6
| style="text-align: center" | 6
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
| style="text-align: center" | {{R|ki|3|icononly=yes}}
! {{DamageInfo|2d6|Fire|per=ray}}
| {{DamageInfo|2d6|Fire|per=ray}}
| -
| -
|-
|-
| {{SAI|Gong of the Summit|w=40}}
! scope="row" | {{SAI|Gong of the Summit|w=40}}
! 6
| style="text-align: center" | 6
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|3|icononly=yes}}
| style="text-align: center" | {{R|ki|3|icononly=yes}}
! {{DamageInfo|3d8|Thunder}}
| {{DamageInfo|3d8|Thunder}}
| -
| -
|-
|-
| {{SAI|Flames of the Phoenix|w=40}}
! scope="row" | {{SAI|Flames of the Phoenix|w=40}}
! 11
| style="text-align: center" | 11
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|4|icononly=yes}}
| style="text-align: center" | {{R|ki|4|icononly=yes}}
! {{DamageInfo|8d6|Fire}}
| {{DamageInfo|8d6|Fire}}
| -
| -
|-
|-
| {{SAI|Mist Stance|w=40|c=16}}
! scope="row" | {{SAI|Mist Stance|w=40|c=16}}
! 11
| style="text-align: center" | 11
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|4|icononly=yes}}
| style="text-align: center" | {{R|ki|4|icononly=yes}}
! -
| -
| Transform into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage.
| Transform into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage.


The cloud has {{Advantage}} on [[Constitution]], [[Dexterity]], and [[Strength]] {{SavingThrow}}s.
The cloud has {{Advantage}} on [[Constitution]], [[Dexterity]], and [[Strength]] {{SavingThrow}}s.
|-
|-
| {{SAI|Ride the Wind|w=40|c=16}}
! scope="row" | {{SAI|Ride the Wind|w=40|c=16}}
! 11
| style="text-align: center" | 11
! {{R|action|icononly=yes}}
| style="text-align: center" | {{R|action|icononly=yes}}
! {{R|ki|4|icononly=yes}}
| style="text-align: center" | {{R|ki|4|icononly=yes}}
! -
| -
| Gain the ability to {{Cond|Flight|Fly}}.
| Gain the ability to {{Cond|Flight|Fly}}.
|}
|}

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