Arcane Turret: Difference between revisions

Jump to navigation Jump to search
no edit summary
(→‎Tactics: Minor Illusion)
No edit summary
Line 37: Line 37:
* Arcane Turrets can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character.
* Arcane Turrets can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character.
* If line-of-sight of the Arcane Turret is broken, such as by using a [[Fog Cloud]] spell, they will be unable to fire.
* If line-of-sight of the Arcane Turret is broken, such as by using a [[Fog Cloud]] spell, they will be unable to fire.
* Lightning damage will disable the Arcane Turrets.
* Arcane Turrets can be deactivated by reducing them to 0 HP, but {{cond|Sturdy}} makes this difficult.
** They are weak to {{DamageType|Lightning}} damage.
** Strong non-resisted attacks such as {{SAI|Agonising Blast}} or two-handed {{DamageType|Bludgeoning}} weapons can also be used to damage them.
* Arcane Turrets will not shoot at invisible targets. They will, however, shoot at a [[Minor Illusion]].
* Arcane Turrets will not shoot at invisible targets. They will, however, shoot at a [[Minor Illusion]].


{{NavCreatures}}
{{NavCreatures}}
[[Category: Constructs]]
[[Category: Constructs]]
35
edits

Navigation menu