Weapon actions: Difference between revisions

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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).


In Early Access, the [[Difficulty Class|difficulty class]] (or DC) of Weapon Actions is equal to your Spellcasting DC.
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for two differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


==Overview of Weapon Actions==
<div class="center">
{{InfoBlob|1 =
Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] modifier + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
}}
</div>
 
Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
 
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.
 
== Overview of Weapon Actions ==


=== Melee Weapons ===
=== Melee Weapons ===
{| class="wikitable"
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 160pt;" |Weapon Action
{| class="wikitable" style="width: 100%;"
! style="width: 130pt;" |Associated Weapons
! style="width: 18.5%;" | Weapon Action
! style="width: 100pt;" |Cost
! style="width: 17%;" | Associated Weapons
! style="width: 140pt;" |Effect
! style="width: 18.5%;" | Cost
! style="width: 70pt;" |Saving Throw
! style="width: 22%;" | Effect
! style="width: 180pt;" |Damage
!Damage
|-
|-
| {{WeaponAction|Backbreaker}} || {{WeaponType|Warhammers}} || {{Action}} || Inflict [[Conditions#Prone|Prone]] || Strength || 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
| {{SAI|Backbreaker|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{WeaponAction|Brace (Melee)}} || {{WeaponType|Glaives}}<br>{{WeaponType|Pikes}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || -
| {{SAI|Brace (Melee)|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Pikes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll melee damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
| {{WeaponAction|Cleave}} || {{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}} || {{Action}} || Strike 3 targets <br> 1.5 m / 5 ft cone || - || Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite|Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
| {{SAI|Cleave|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action}}
| Strike up to 3 targets
* {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage  
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}}
|-
|-
| {{WeaponAction|Concussive Smash}} || {{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}<br> || {{Action}} || Inflict [[Conditions#Dazed|Dazed]] || Constitution || Weapon damage
| {{SAI|Concussive Smash|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Clubs}}
<li> {{WeaponType|Light Hammers}}
<li> {{WeaponType|Maces}}
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Hybrid DC
* {{duration|2}}
| Weapon damage
|-
|-
| {{WeaponAction|Crippling Strike}} || {{WeaponType|War Picks}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Tridents}} || {{Action}} || Inflict [[Conditions#Crippled|Crippled]]|| Constitution || 1d4 + Strength Modifier <br> {{DamageType|Slashing}}
| {{SAI|Maiming Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Battleaxes}}
</ul>
| {{Action}}
| Inflict {{Cond|Maimed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{WeaponAction|Flourish}} || All martial weapons with Finesse: <br> {{WeaponType|Scimitars}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Rapiers}} || {{Action|bonus}} || Inflict [[Conditions#Off Balance|Off Balance]] || Dexterity || None
| {{SAI|Disarming Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Tridents}}
</ul>
| {{Action}}
| Target drops weapon
* {{Saving throw|STR}}
* Weapon action DC + 2
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{WeaponAction|Heartstopper}} || {{WeaponType|Morningstars}} || {{Action}} || Inflict [[Conditions#Chest Trauma|Chest Trauma]]|| Constitution|| 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
| {{SAI|Flourish|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Rapiers}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Off Balance}}
* {{Saving throw|DEX}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| {{WeaponAction|Lacerate}} || All Slashing weapons:<br>{{WeaponType|Handaxes}}<br>{{WeaponType|Sickles}}<br>{{WeaponType|Scimitars}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Longswords}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Greatswords}}<br>{{WeaponType|Halberds}} || {{Action}} || Inflict [[Conditions#Bleeding|Bleeding]] || Constitution|| Weapon damage
| {{SAI|Heartstopper|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
</ul>
| {{Action}}
| Inflict {{Cond|Chest Trauma}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{WeaponAction|Piercing Strike}} || {{WeaponType|Rapiers}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Pikes}} || {{Action}} || Inflict [[Conditions#Gaping Wounds|Gaping Wounds]] || Constitution || Weapon damage
| {{SAI|Lacerate|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Handaxes}}
<li> {{WeaponType|Sickles}}
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Greatswords}}
<li> {{WeaponType|Halberds}}
</ul>
| {{Action}}
| Inflict {{Cond|Bleeding}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{WeaponAction|Pommel Strike}} || {{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}} || {{Action|bonus}} || Inflict [[Conditions#Dazed|Dazed]]|| Constitution || 1d4 + Strength Modifier <br>{{DamageType|Slashing}}
| {{SAI|Piercing Strike|w=40}}
|<ul style="list-style: none;">
<li> {{WeaponType|Daggers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Pikes}}
<li> {{WeaponType|Javelins}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{WeaponAction|Prepare}} || {{WeaponType|Greataxes}} || [[Movement Speed]]<br> 6 m / 20 ft || Extra damage on melee attacks this turn || - || Strength Modifier <br> {{DamageType|Slashing}}
| {{SAI|Pommel Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| {{WeaponAction|Rush Attack}} || {{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}} || {{Action}} || Charge 9 m / 30 ft <br> Inflict [[Conditions#Off Balance|Off Balance]] || Strength|| 1d4 + Strength Modifier <br> Inherits weapon damage type
| {{SAI|Prepare|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
|-
|-
|{{WeaponAction|Tenacity}} || {{WeaponType|Morningstars}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}} || {{Action|reaction}} || Inflict damage on a miss || - || Strength Modifier <br>{{DamageType|Bludgeoning}}
| {{SAI|Rush Attack|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Spears}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Pikes}}
</ul>
| {{Action}}<br>+ {{action|movement}}
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{WeaponAction|Topple}} || {{WeaponType|Quarterstaves}} || {{Action}} || Inflict [[Conditions#Prone|Prone]] || Dexterity|| None
| {{SAI|Tenacity|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
* Minimum 1 damage
|-
|-
| {{WeaponAction|Weakening Strike}} || {{WeaponType|Rapiers}}<br>{{WeaponType|War Picks}}<br>{{WeaponType|Warhammers}} || {{Action}} || Inflict [[Conditions#Weak Grip|Weak Grip]] || Strength || 1d4 + Strength Modifier <br> Inherits weapon damage type
| {{SAI|Topple|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Quarterstaves}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|Dex}}
* Weapon action DC + 2
* {{duration|1}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
| {{SAI|Weakening Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Warhammers}}
</ul>
| {{Action}}
| Inflict {{Cond|Weak Grip}}
* {{Saving throw|STR}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
* Non-lethal damage
|}
|}


=== Ranged Weapons ===
=== Ranged Weapons ===
{| class="wikitable"
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 160pt;" |Weapon Action
{| class="wikitable" style="width: 100%;"
! style="width: 130pt;" |Associated Weapons
! style="width: 18.5%;" | Weapon Action
! style="width: 100pt;" |Cost
! style="width: 17%;" | Associated Weapons
! style="width: 140pt;" |Effect
! style="width: 18.5%;" | Cost
! style="width: 70pt;" |Saving Throw
! style="width: 25%;" | Effect
! style="width: 180pt;" |Damage
!Damage
|-
|-
|{{WeaponAction|Brace (Ranged)}} || {{WeaponType|Longbows}} || [[Movement Speed]]<br> 6 m / 20 ft || 'Advantage' on damage rolls for this turn || - || -
| {{SAI|Brace (Ranged)|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll ranged damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
| {{WeaponAction|Hamstring Shot}} || {{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}} || {{Action}} || Inflict Hamstrung || Constitution || Weapon damage
| {{SAI|Hamstring Shot|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Shortbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Hamstrung}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{WeaponAction|Mobile Shot}} || {{WeaponType|Hand Crossbows}} || {{Action|bonus}} || Weapon attack as a bonus action
| {{SAI|Mobile Shot|w=40}}
''Prerequisite: Dashed or Disengaged this turn''
|<ul style="list-style: none;">
| - || Weapon damage
<li> {{WeaponType|Hand Crossbows}}
</ul>
| {{Action|bonus}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| Weapon damage
|-
|-
| {{WeaponAction|Piercing Shot}} || All crossbows:<br>{{WeaponType|Light Crossbows}}<br>{{WeaponType|Hand Crossbows}}<br>{{WeaponType|Heavy Crossbows}} || {{Action}} || Inflict Gaping Wounds || Constitution || 1d8 + Dexterity Modifier <br> {{DamageType|Piercing}}
| {{SAI|Piercing Shot|w=40}}
|<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Light Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|}
|}


==Conditions Inflicted by Weapon Actions==
=== Special Actions ===
{| class="wikitable"
 
! style="width: 80pt;" |Condition
The following actions are available only on specific weapons.
! style="width: 230pt;" |Inflicted by (and Saving Throw)
 
! style="width: 100pt;" |Saving Throw Penalty
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 200pt;" |Additional Effects
{| class="wikitable" style="width: 100%;"
! style="width: 150pt;" |Removed By
! style="width: 15.0%;" | Weapon Action
! style="width: 17.5%;" | Associated Weapons
! style="width: 15.0%;" | Cost
! style="width: 20.0%;" | Effect
! style="width: 12.5%;" | Saving Throw
! style="width: 20.0%;" | Extra Damage
|-
| {{SAI|Absolute Power|w=40}}
| {{LgRarityItem|Faithbreaker}}
| {{Action|action}}
| A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| -
| +1d6 {{DamageType|Force}}
[[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
|-
| {{SAI|Arcane Ammunition|w=40}}
| {{LgRarityItem|Crossbow of Arcane Force}}
| {{Action|bonus}}
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
| -
| -
|-
| {{SAI|Blood Money|w=40}}
| {{LgRarityItem|Twist of Fortune}}
| {{Action|action}}
| Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses.
| -
| -
|-
| {{SAI|Bolt of Celestial Light|w=40}}
| {{LgRarityItem|Gontr Mael}}
| {{Action|action}}
| {{Cond|Frightened|Frighten}} your target with intimidating arrows.
 
After attacking, ranged weapon attacks made by Gontr Mael deal an additional {{DamageColor|Radiant|1~4 Radiant damage}}.
| {{SavingThrow|WIS|dc=11}}
| -
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{Action}}
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long -->
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Corrosive Strike|w=40}}
| {{LgRarityItem|Corrosive Flail}}
| {{Action}}
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| -
| + Proficiency Bonus {{DamageType|Acid}}
|-
| {{SAI|Crowning Strike|w=40}}
| {{LgRarityItem|Blade of Oppressed Souls}}
| {{Action}}
| Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
| -
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
| {{Action}}
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded.
| [[Constitution]]
| + Proficiency Bonus {{DamageType|Radiant}}
|-
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{LgRarityItem|Duellist's Prerogative}}
| {{Action|bonus}}
| While you are not dual-wielding, you can make an additional melee attack with The Dueller.
| -
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Edge of Darkness|w=40}}
| {{LgRarityItem|Shar's Spear of Evening}}
| {{Action|action}}
| Create a cloud of Darkness while you attack.
| -
| + Weapon Damage {{DamageType|Piercing}} to all creatures in cloud
|-
| {{SAI|Gargantuan Cleave|w=40}}
| {{LgRarityItem|Very Heavy Greataxe}}
| {{Action}}
| Strike multiple foes but inflict {{Cond|Off Balance}} on self
| -
| + 1d6 {{DamageType|Slashing}}
|-
| {{SAI|Grand Slam|w=40}}
| {{LgRarityItem|Corpsegrinder}}
| {{Action|action}}
| Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage each your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| -
| + Proficiency Bonus {{DamageType|Thunder}}
|-
| {{SAI|Hellflame Cleave|w=40}}
| {{LgRarityItem|Hellfire Greataxe}}
| {{Action|bonus}}
| Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageType|Fire}} damage.
| -
| + 2d6 {{DamageType|Fire}}
|-
| {{SAI|Hush You!|w=40}}
| {{LgRarityItem|Witchbreaker}}
| {{Action}}
| Slash a target and possibly {{Cond|Silenced|Silence}} it.
| [[Constitution]] (+1)
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Illuminating Shot|w=40}}
| {{LgRarityItem|Fabricated Arbalest}}
| {{Action}}
| Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| -
| -
|-
| {{SAI|Maiming Strike|w=40}}
| {{LgRarityItem|Thermodynamo Axe}}<br>{{LgRarityItem|Pactbound Battleaxe}}
| {{Action}}
| Possibly inflict {{Cond|Maimed}} on your target. They can't move.
| [[Constitution]] (+1)
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Moonlight Butterflies|w=40}}
| {{LgRarityItem|Moonlight Glaive}}
| {{Action}}
| Strike a foe, conjuring an illusory swarm of moon-pale butterflies, gaining {{Advantage}} on attacks against the target. Deal additional Psychic damage equal to your [[Proficiency Bonus]]. When the target moves away from your illusion, it takes {{DamageColor|Psychic|1~6 Psychic damage}}.
| -
| + Proficiency Bonus {{DamageType|Slashing}} + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Overheat|w=40}}
| {{LgRarityItem|Azer Warhammer}}
| {{Action|bonus}}
| Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
| -
| -
|-
|-
|[[Prone]]||{{Topple}} (STR) <br> {{Backbreaker}} (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||Using half of [[Movement Speed]]
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
| {{Action}}
| Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
|-
|[[Conditions#Off Balance|Off Balance]]||{{Rush Attack}} (STR) <br> {{Flourish}} (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||Taking damage or when [[Help|helped]]
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{LgRarityItem|Belm}}
| {{Action|bonus}}
| Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
| -
| -
|-
|-
|[[Conditions#Weak Grip|Weak Grip]]||{{Weakening Strike}} (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks||When helped
| {{SAI|Poison Mist|w=40}}
| {{LgRarityItem|Argument Solver}}
| {{Action}}
| On a hit, deal extra {{DamageType|Poison}} damage equal to your [[proficiency bonus]] and surround the target in a [[Poison Cloud|noxious cloud]] that possibly {{cond|Poisoned|Poisons}} those within it.
| -
| + Proficiency Bonus {{DamageType|Poison}}
|-
|-
|[[Conditions#Crippled|Crippled]]||{{Crippling Strike}} (CON)||Dexterity||[[Movement Speed]] reduced to 0||Healing
| {{SAI|Profane Scourge|w=40}}
| {{LgRarityItem|The Undead Bane}}
| {{Action}}
| Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
| -
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Fiend or Undead
|-
|-
|[[Conditions#Chest Trauma|Chest Trauma]]||{{Heartstopper}} (CON)||[[Constitution]]||One less Action for 2 turns||Healing
| {{SAI|Razor Gale|w=40}}
| {{LgRarityItem|Larethian's Wrath}}
| {{Action}}
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range.
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|-
|-
|[[Conditions#Bleeding|Bleeding]]||{{Lacerate}} (CON)||Constitution||Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||Healing
| {{SAI|Revitalising Strike|w=40}}
| {{LgRarityItem|Hoppy}}
| {{Action}}
| Smash into a foe, wounding them and healing your own injuries. On a hit, heal {{DamageText|1d6|Healing}}. You deal additional {{DamageType|Necrotic}} damage equal to your [[Proficiency Bonus]].
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
|-
|[[Conditions#Dazed|Dazed]]||{{Concussive Smash}} (CON) <br> {{Pommel Strike}} (CON)||[[Wisdom]]||Can't take reactions, loses Dexterity bonus to [[Armour Class]]||When helped
| {{SAI|Searing Blood|w=40}}
| {{LgRarityItem|Rupturing Blade}}
| {{Action}}
| Cut into an enemy, dealing an extra {{DamageText|[[proficiency bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to {{Cond|Bleeding|Bleed}} and {{Cond|Burning|Burn}}.
| -
| + Proficiency Bonus {{DamageType|Fire}} + 1d6 {{DamageType|Fire}}
|-
| {{SAI|Soulbreaker|w=40}}
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
| {{Action}}
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Cond|Stunned|Stun}} them.
| [[Constitution]] (+1)
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Shadowsoaked Blow|w=40}}
| {{LgRarityItem|Sword of Clutching Umbra}}
| {{Action}}
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| -
| + Proficiency Bonus {{DamageType|Piercing}} + 1d6 {{DamageType|Psychic}}
|-
| {{SAI|Topple the Big Folk|w=40}}
| {{LgRarityItem|Balduran's Giantslayer}}
| {{Action}}
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Cond|Prone}}.
| [[Strength]] (+1)
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Large/Huge/Gargantuan
|-
| {{SAI|Unshackling Strike|w=40}}
| {{LgRarityItem|Orphic Hammer}}
| {{Action}}
| Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
| -
| -
|}
 
== Conditions Inflicted by Weapon Actions ==
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
! style="width: 10.0%;" | Condition
! style="width: 25.0%;" | Inflicted by / Saving Throw
! style="width: 12.5%;" | Saving Throw Penalty
! style="width: 30.0%;" | Additional Effects
! style="width: 22.5%;" | Removed by
|-
| {{Cond|Bleeding}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Lacerate]] (CON)
</ul>
|
* [[Constitution]]
| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Chest Trauma}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Heartstopper]] (CON)
</ul>
|
* [[Constitution]]
| One fewer {{Action}} for 2 turns
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Maimed}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Crippling Strike]] (CON)
</ul>
|
* [[Dexterity]]
| [[Movement Speed]] reduced to 0
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Dazed}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Concussive Smash]] (CON)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Pommel Strike]] (CON)
</ul>
|
* [[Wisdom]]
| Can't take reactions, loses Dexterity bonus to {{ArmourClass}}
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|-  
|-  
|[[Conditions#Gaping Wounds|Gaping Wounds]]||{{Piercing Shot}} (CON) <br> {{Piercing Strike}} (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||Healing
| {{Cond|Gaping Wounds}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Piercing Shot]] (CON)
<li> {{SmallIcon|Action Icon.png}} [[Piercing Strike]] (CON)
</ul>
| -
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Hamstrung}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Hamstring Shot]] (CON)
</ul>
| -
| [[Movement Speed]] halved
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Off Balance}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Rush Attack]] (STR)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Flourish]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to attackers
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
|-
| {{Cond|Prone}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Topple]] (STR)
<li> {{SmallIcon|Action Icon.png}} [[Backbreaker]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to nearby attackers
| Using half of [[Movement Speed]]
|-
|-
|[[Conditions#Hamstrung|Hamstrung]]||{{Hamstring Shot}} (CON)||-||Movement Speed halved||Healing
| {{Cond|Weak Grip}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Weakening Strike]] (STR)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Disadvantage}} on attacks
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}

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