Menacing Attack (Ranged): Difference between revisions

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[[File:Menacing Attack Ranged Icon.png|frameless|right]]
{{WeaponActionPage
[[Category:Actions]][[Category:Class Actions]]
| summary = '''Menacing Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly Frighten them.
'''Menacing Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly Frighten them.
| description = Possibly {{Cond|Frightened|Frightens}} your target. They'll have {{Disadvantage}} on [[Ability Checks]] and [[Attack Rolls]] and they cannot move.
 
| image = Menacing Attack Ranged.webp
== Description ==
| controller icon = Menacing Attack Ranged Icon.webp
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical}} and possibly [[Condition#Frightened|Frighten]] the target.
| icon = Menacing Attack Ranged Unfaded Icon.webp
 
| cost = action
== Properties ==
| hit cost = supdie
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| concentration =
 
| damage = weapon
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| extra damage = superiority die
* {{Attack Roll}}
| attack roll = yes
* {{Range|ranged}} (Inherits Weapon Range)
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
* {{SavingThrow|WIS}} to negate the '''Frightened''' effect
| recharge =
 
| duration =
{| role="presentation" class="wikitable mw-collapsible"
| range = weapon
| <strong>[[File:Frightened Condition Icon.png|frameless|upright=0.12]] Frightened</strong>
| aoe =
|-
| aoe m =  
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 1 turn}}
| aoe ft =  
* A Frightened creature has {{Disadvantage}} on [[Ability Check]]s and [[Attack Roll]]s.
| save = WIS
|}
| additional =
== At Higher Levels ==
| condition = Frightened
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| condition duration = 1
| condition save = WIS
| condition dc = weapon action
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| notes =
}}

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