Wyrmway: Difference between revisions

Jump to navigation Jump to search
10 bytes removed ,  21 April
m
→‎Chamber of Courage: "can trivializes" -> "can trivialize"; remove repetitive "entirely"
m (→‎Chamber of Courage: Added waves. Noted that Mobile Flourish works on air elementals)
m (→‎Chamber of Courage: "can trivializes" -> "can trivialize"; remove repetitive "entirely")
Line 73: Line 73:
* '''Turn 4:''' None
* '''Turn 4:''' None


The torch carrier is marked with a Sacred Flame condition, which prevents them from turning invisible and makes them more likely to be targeted by the elementals in this trial.  Applying {{SAI|Sanctuary}} on the torch carrier can trivializes the entire encounter, as this entirely prevents elementals from targeting the torch carrier. More elementals spawn on the 2nd and 3rd turn of the trial.  The elementals can be killed directly, or shoved over the edge of the arena they spawn near to kill them instantly (the air elementals are immune to [[Shove]] but can be knocked back by other means such as [[Mobile Flourish]]).
The torch carrier is marked with a Sacred Flame condition, which prevents them from turning invisible and makes them more likely to be targeted by the elementals in this trial.  Applying {{SAI|Sanctuary}} on the torch carrier can trivialize the entire encounter, as this prevents elementals from targeting the torch carrier. More elementals spawn on the 2nd and 3rd turn of the trial.  The elementals can be killed directly, or shoved over the edge of the arena they spawn near to kill them instantly (the air elementals are immune to [[Shove]] but can be knocked back by other means such as [[Mobile Flourish]]).


The four lightning orbs around the circumference of the encounter area light up as the turns of combat proceed.  These lightning orbs do not attack and have no impact on combat, they are merely indicators of how many turns have elapsed.
The four lightning orbs around the circumference of the encounter area light up as the turns of combat proceed.  These lightning orbs do not attack and have no impact on combat, they are merely indicators of how many turns have elapsed.
168
edits

Navigation menu