Constitution Saving Throws: Difference between revisions

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| Spell Save DC
| Spell Save DC
| Affected entity becomes {{Cond| Poisoned}}.
| Affected entity becomes {{Cond| Poisoned}}.
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| {{SAI| Searing Smite}}
| Spell Save DC
| For 10 turns the target takes {{DamageText| 1d6| Fire}} until it succeeds the {{Saving Throw|Constitution}}.
|-
| {{SAI| Thunderwave}}
| Spell Save DC
| Affected entities are pushed away from the spellcasting direction. Saving halves damage and negates the push effect.
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|-
|}
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* Lv 1:
** Ray of Sickness
** Searing Smite
** Thunderwave
* Lv 2:
* Lv 2:
** Blindness
** Blindness
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