Toggle Non-Lethal Attacks: Difference between revisions

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While this passive is turned on, when an [[Unarmed Strike]] or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)|Knocked Out (Temporary)}} (see [[#Notes|notes]] for more information).
While this passive is turned on, when an [[Unarmed Strike]] or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)|Knocked Out (Temporary)}} (see [[#Notes|notes]] for more information).
| description = Knock someone {{Cond|Knocked Out|Unconscious}} instead of killing them.
| description = Knock someone {{Cond|Knocked Out|Unconscious}} instead of killing them.
 
| extra description = Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
| toggleable = yes
| toggleable = yes
| condition = Non-Lethal Damage
| condition = Non-Lethal Damage

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