Constitution Saving Throws: Difference between revisions

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| 7 or more stacks/turns
| 7 or more stacks/turns
| 12
| 12
| Affected entity takes {{DamageText| 1d4| Cold}} and becomes {{Cond| Frozen}}. On a successful save, the target takes half damage and the stacks go away.
| Affected entity takes {{DamageText| 1d4| Cold}} and becomes {{Cond| Frozen}} for 2 turns. On a successful save, the target takes half damage and the stacks go away.
|}
|}


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