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Hellish Sphere (Condition): Difference between revisions

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m (HiddenDragon moved page Hellish Sphere (Aura) (Condition) to Hellish Sphere (Condition) over redirect)
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* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* Creature is standing within {{Distance|m=3|ft=10}} of a flaming sphere and will take {{DamageInfo|6d6|Fire}} damage at the end of its turn. On a second save, it will still take half damage.
* [[Dexterity]] save
* [[Dexterity]] save
|icon = Flaming Sphere Condition Icon.webp
|stack id = FLAMING_SPHERE
|stack id = FLAMING_SPHERE_AURA
|tick type = end
|properties = DisableOverhead, DisableCombatlog, InitiateCombat, BringIntoCombat
|properties = DisableCombatlog, InitiateCombat, BringIntoCombat
}}
}}

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