Legendary Action: Adamantine Reverberation: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
mNo edit summary
 
Line 5: Line 5:
| icon = Legendary Action Defensive Icon.webp
| icon = Legendary Action Defensive Icon.webp
| description = Once per round, Grym can use its Legendary Action to {{SAI|Adamantine Reverberation|Reverberate}} when it is struck, doubling its movement and granting it 10 temporary hit points.
| description = Once per round, Grym can use its Legendary Action to {{SAI|Adamantine Reverberation|Reverberate}} when it is struck, doubling its movement and granting it 10 temporary hit points.
| extra description = Losing these temporary hit points triggers a shockwave that knocks targets back 4m and deals 4~32 Thunder damage.
| extra description = Losing these temporary hit points triggers a shockwave that knocks targets back {{Distance|m=4|ft=13}} and deals {{DamageText|4d8|Thunder}} damage.
| brief = Once per round, use your Legendary Action to [[Adamantine Reverberation|Reverberate]] when struck.
| warning = Legendary Actions restore at the start of each round.
| warning = Legendary Actions restore at the start of each round.
| used by creatures = Grym
| used by creatures = Grym

Navigation menu