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editsLegendary Action: Adamantine Reverberation: Difference between revisions
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| icon = Legendary Action Defensive Icon.webp | | icon = Legendary Action Defensive Icon.webp | ||
| description = Once per round, Grym can use its Legendary Action to {{SAI|Adamantine Reverberation|Reverberate}} when it is struck, doubling its movement and granting it 10 temporary hit points. | | description = Once per round, Grym can use its Legendary Action to {{SAI|Adamantine Reverberation|Reverberate}} when it is struck, doubling its movement and granting it 10 temporary hit points. | ||
| extra description = Losing these temporary hit points triggers a shockwave that knocks targets back | | extra description = Losing these temporary hit points triggers a shockwave that knocks targets back {{Distance|m=4|ft=13}} and deals {{DamageText|4d8|Thunder}} damage. | ||
| brief = Once per round, use your Legendary Action to [[Adamantine Reverberation|Reverberate]] when struck. | |||
| warning = Legendary Actions restore at the start of each round. | | warning = Legendary Actions restore at the start of each round. | ||
| used by creatures = Grym | | used by creatures = Grym |