Topple: Difference between revisions

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57 bytes added ,  18 May
Added DC
(Topple requires an Attack roll and a Dexterity Saving throw. I used the code from Flourish to add attack roll = yes and the save = DEX. I was also the person who updated Heartstopper.)
(Added DC)
 
Line 11: Line 11:
| attack roll = yes
| attack roll = yes
| save = DEX
| save = DEX
| save dc = weapon action
| recharge = Short Rest
| recharge = Short Rest
| cost = action
| cost = action
| condition = Prone
| condition = Prone
| condition save = DEX
| condition save = DEX
| condition dc = weapon action
| condition duration = 1
| condition duration = 1
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]

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