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Topple
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Description
Swipe at a creature to knock it Prone.Properties
- Cost
- Action
- Damage: 1~4
- Details
- Melee Weapon Attack Roll
- DEX Save (Weapon action DC + 2)
- Range: Normal weapon range
- Recharge: Short rest
- Must be proficient with weapon

1d4Bludgeoning (Non-lethal)
Technical details
UID
Target_Topple Spell flags
Condition: Prone
Prone
Duration: 1 turn
DEX Save (Weapon action DC + 2)
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m (5 ft) of Movement Speed to stand up.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Topple does not execute main hand weapon functors.


















