Hex (Charisma): Difference between revisions

Jump to navigation Jump to search
Remove up-to-date template.
No edit summary
(Remove up-to-date template.)
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
'''Hex (Charisma)''' is a Enchantment '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.
{{SpellPage
 
| name = Hex (Charisma)
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| image = Hex Charisma.webp
 
| level = 1
[[File:Hex Charisma Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Enchantment
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| ritual =
----
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
----
| cost = bonus, spell1
| Range = 18m / 60ft
| attack roll =  
| School = Enchantment
| damage = 1d6
| Concentration = Required
| damage modifier =
| Condition = [[Condition#Hex: Charisma|Hex: Charisma]]
| damage type = Necrotic
| Duration = Until [[Long Rest]]
| damage con = yes
| Class = [[Warlock]]
| damage per =  
}}]]
| extra damage =
 
| extra damage modifier =  
== Description ==
| extra damage type =
Impart [[Disadvantage]] on Charisma [[Checks]].
| extra damage per =
 
| concentration = yes
If the target dies before the spell ends, you can use a bonus action to hex a new creature.
| range = ranged
== Properties ==
| range m = 18
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| range ft = 60
 
| aoe =  
''Available to level 1 [[Warlock]].''
| aoe m =  
 
| aoe ft =  
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
| condition = Hex: Charisma
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| condition duration = Until Long Rest
 
| condition save =  
{| role="presentation" class="wikitable mw-collapsible"
| area =
| <strong>[[File: Hex Charisma Condition Icon.webp|frameless|upright=0.12]] Hex: Charisma</strong>
| area category =
|-
| area shape =  
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| area range m =  
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Charisma [[Checks]].
| area range ft =  
|}
| area duration =  
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =  
| area turn end damage =  
| area turn end damage type =  
| area turn end damage save =  
| area turn end damage save effect =
| area condition =
| area condition 2 =  
| area condition 3 =  
| area condition 4 =  
| higher levels =  
| variant of = Hex
| notes =
| video =  
}}

Navigation menu