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added liquid surface interactions to notes
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{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Chill of the Mountain}}.}}
{{SpellPage
{{SpellPage
| name = Ray of Frost
| name = Ray of Frost
| image = Ray of Frost Icon.png
| image = Ray of Frost.webp
| level = cantrip
| level = cantrip
| school = Evocation
| school = Evocation
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster
| ritual =
| summary = It deals Cold damage to the target and slows it down.
| classes = Sorcerer, Wizard
| description = Call forth a frigid beam of blue light. Deals {{DamageText|1d8|Cold}} damage and reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}.  
| class learns at level 1 = Sorcerer, Wizard
| action type = action
| class learns at level 3 = Eldritch Knight, Arcane Trickster
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper
| granted by items = Mourning Frost
| summary = It deals {{DamageType|Cold}} damage to the target and slows it down.
| description = Reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}.
| cost = action
| attack roll = yes
| attack roll = yes
| damage = 1d8
| damage = 1d8
| damage modifier =
| damage type = Cold
| damage type = Cold
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = ranged
| range = ranged
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition = Ray of Frost
| condition = Ray of Frost
| condition icon = Ray of Frost Condition Icon.webp
| condition description = [[Movement Speed]] is reduced by {{distance|m=3|ft=10}}.
| condition duration = 1
| condition duration = 1
| higher levels =
| condition save =
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = * At [[character level]] 5, the damage increases to {{DamageText|2d8|Cold}}.
* At character level 10, the damage increases to {{DamageText|3d8|Cold}}.
| notes = * Casting this spell at a [[Fire Surface]] will extinguish it.
* Directly hitting a liquid (water or blood) surface or someone standing on such a surface will cause the liquid surface to freeze and immediately forces all standing on it to roll a [[Dexterity]] [[Saving Throw]] or become [[Prone]].
* Casting this spell on a [[Wet]] target causes double damage due to [[Vulnerability]].
* The incantation for Ray of Frost is ''Glacies'', Latin for "ice."
| video = Ray of Frost Visuals.mp4
}}
 
== External Links ==
* {{FRWiki|Ray of frost|long}}


{{DamageInfo | 2d8 | Cold}}
[[Category:Cold Damage]]
}}
[[Category:Sources of Cold damage]]
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