List of features that work in Slayer Form: Difference between revisions

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(Accidentally clicked enter on that last summary lol. Anyway- I'll get around to finishing this but the Wild Shape list comes first. Please add any info if you know of it!)
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* [[Fighter]]'s {{SAI|Action Surge}} (must be activated before transforming).
* [[Fighter]]'s {{SAI|Action Surge}} (must be activated before transforming).
* [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}.
* [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}.
* [[The Fiend]]'s {{SAI|Dark One's Blessing}} feature.
* [[The Fiend]]'s {{SAI|Dark One's Blessing}}  
* [[The Great Old One]]'s {{SAI|Mortal Reminder}}  
* [[The Great Old One]]'s {{SAI|Mortal Reminder}}  
* [[Thief]]'s {{SAI|Fast Hands}}  
* [[Thief]]'s {{SAI|Fast Hands}}  
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==What partially works in Slayer Form==
==What partially works in Slayer Form==
===Class Features===
===Class Features===
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} feature (The temporary hp persists but the additional {{DamageType|Necrotic}} damage does not work).
* [[Circle of the Spores]]'s {{SAI|Symbiotic Entity}} (The temporary hp persists but the additional {{DamageType|Necrotic}} damage does not work).
===Feats===
===Feats===
* {{SAI|Tavern Brawler}} (The attack roll bonus does work but the damage roll bonus does not).
* {{SAI|Tavern Brawler}} (The attack roll bonus does work but the damage roll bonus does not).

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