Epilogue: Difference between revisions

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Astarion's behavior at the dinner party is determined primarily by the outcome of [[The Pale Elf]], whether or not he ascended. If Astarion ascended, he will be wearing an opulent blood-red suit and speaks more slowly, with a venomous drip. He brags about his rising status as the city's "puppet-master" and generally looks down upon the player. He can be challenged on his new behavior and compared to Cazador, but Astarion will brush these off.  
Astarion's behavior at the dinner party is determined primarily by the outcome of [[The Pale Elf]], whether or not he ascended. If Astarion ascended, he will be wearing an opulent blood-red suit and speaks more slowly, with a venomous drip. He brags about his rising status as the city's "puppet-master" and generally looks down upon the player. He can be challenged on his new behavior and compared to Cazador, but Astarion will brush these off.  


If you romanced Astarion and remained with him as his spawn (or ally in case of illithid transformation), he will ask you to talk with the other companions to gather information and share it with him later, while he stays behind and drinks wine. He will be surprised to hear that others are somehow achieving successes in life without his supervision, but will not be interested to engage in conversation with them himself.  
If the player character romanced Astarion and remained with him as his spawn (or ally in case of illithid transformation), he will ask them to talk with the other companions to gather information and share it with him later, while he stays behind and drinks wine. He will be surprised to hear that others are somehow achieving successes in life without his supervision, but will not be interested to engage in conversation with them himself.  


If kept a spawn, Astarion acts like his former self: flamboyant, energetic, and happy to be killing; however, he is now an adventuring vigilante who only kills "the right people" that deserve it. He has grown acclimated to living in the darkness, developing a renewed sense of self that inspires hope in people and is accepting of his own identity and nature.  
If kept a spawn, Astarion acts like his former self: flamboyant, energetic, and happy to be killing; however, he is now an adventuring vigilante who only kills "the right people" that deserve it. He has grown acclimated to living in the darkness, developing a renewed sense of self that inspires hope in people and is accepting of his own identity and nature.  
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If left to serve his contract, he reports that he still undertakes missions on Mizora's behalf, and that his next quest has him tasked to slay a certain very powerful devil, though he cannot say more.
If left to serve his contract, he reports that he still undertakes missions on Mizora's behalf, and that his next quest has him tasked to slay a certain very powerful devil, though he cannot say more.


If Wyll, the player, and Karlach all go to Avernus together, he notes how many cambions the three of them have slain and expresses his hope for Karlach to get her engine fixed and return to Faerûn for good. Asking about Mizora reveals that she's allowed him much more freedom as the Blade of Avernus, to his own surprise; he also still mentions his next task of slaying a devil, but he's not afraid when you and Karlach have his back.
If Wyll, the player character, and Karlach all go to Avernus together, he notes how many cambions the three of them have slain and expresses his hope for Karlach to get her engine fixed and return to Faerûn for good. Asking about Mizora reveals that she's allowed him much more freedom as the Blade of Avernus, to his own surprise; he also still mentions his next task of slaying a devil, but he's not afraid when the player character and Karlach have his back.


If he vows to become a duke in the city, he arrives at the party in splendid finery and tells the player of becoming acclimated to the political intrigue of Baldur's Gate.
If he vows to become a duke in the city, he arrives at the party in splendid finery and tells the player character of becoming acclimated to the political intrigue of Baldur's Gate.


If his personal quest was never completed, he remains the Blade of Frontiers and tells the player of his recent exploits: slaying a dinosaur at Candlekeep, slaying an "impossible lich," and of a slaying the whelp of a dragon named Claugiyliamatar.
If his personal quest was never completed, he remains the Blade of Frontiers and tells the player character of his recent exploits: slaying a dinosaur at Candlekeep, slaying an "impossible lich," and of a slaying the whelp of a dragon named Claugiyliamatar.


=== Camp Followers ===
=== Camp Followers ===

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