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Prone (Condition): Difference between revisions
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Split sources into 1 turn, 2 turn, and indefinite duration
HiddenDragon (talk | contribs) mNo edit summary |
(Split sources into 1 turn, 2 turn, and indefinite duration) |
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* The spell [[Tasha's Hideous Laughter|Tasha’s Hideous Laughter]] causes a target to suffer from [[Hideous Laughter (Condition)|Hideous Laughter]], which has the effect of Prone, but isn’t technically considered as such. | * The spell [[Tasha's Hideous Laughter|Tasha’s Hideous Laughter]] causes a target to suffer from [[Hideous Laughter (Condition)|Hideous Laughter]], which has the effect of Prone, but isn’t technically considered as such. | ||
* Being knocked prone instantly ends [[Concentration]] | * Being knocked prone instantly ends [[Concentration]] | ||
| suppress sources = y | |||
}} | |||
== Sources of Prone == | |||
=== Indefinite duration === | |||
The following sources of Prone inflict the condition indefinitely. It can still be removed if the affected creature spends movement speed to get up. However, if the creature is blocked from spending movement speed (for example with {{Cond|Maimed}}, {{Cond|Frightened}}, or {{Cond|Ensnared}}), it will remain prone indefinitely. | |||
{{#cargo_query: tables = condition_sources | |||
| fields = _pageName = name, template, duration | |||
| where = condition_inflicted="Prone" and duration="Long rest" | |||
| order by = template, name | |||
| format = template | |||
| template = Condition sources/format | |||
| named args = yes | |||
| delimiter = \n | |||
| intro = <ul> | |||
| outro = </ul> | |||
}} | |||
=== Two turn duration === | |||
Two turns is the typical duration for a Prone effect. Since the duration of Prone ticks down at the start of the affected creature's turn, a 2 turn duration is effectively 1 round. The exact behaviour is as follows: | |||
* At the start of the affected creature's turn, the remaining duration ticks down to 1 turn. | |||
* If the affected creature can spend movement speed, then it will do so and stand up. | |||
* If it can't, it will remain prone and skip its turn. In this case, at the start of the following turn, the Prone duration will run out and the creature will stand up for free. | |||
The following sources have a duration of 2 turns: | |||
{{#cargo_query: tables = condition_sources | |||
| fields = _pageName = name, template, duration | |||
| where = condition_inflicted="Prone" and duration="2" | |||
| order by = template, name | |||
| format = template | |||
| template = Condition sources/format | |||
| named args = yes | |||
| delimiter = \n | |||
| intro = <ul> | |||
| outro = </ul> | |||
}} | |||
=== One turn duration === | |||
The following sources of Prone only inflict it for 1 turn. Since the duration of Prone ticks down at the start of an affected creature's turn, the condition will end {{em|before}} it has to expend movement speed to get up. As a result, these sources of Prone are significantly less effective than the others. | |||
{{#cargo_query: tables = condition_sources | |||
| fields = _pageName = name, template, duration | |||
| where = condition_inflicted="Prone" and duration="1" | |||
| order by = template, name | |||
| format = template | |||
| template = Condition sources/format | |||
| named args = yes | |||
| delimiter = \n | |||
| intro = <ul> | |||
| outro = </ul> | |||
}} | }} |