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The Wyrmway: Difference between revisions
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→Chamber of Justice
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* {{SAI|Polymorph}} | * {{SAI|Polymorph}} | ||
* {{SAI|Turn Undead}} | * {{SAI|Turn Undead}} | ||
* | * {{SAI|Control Undead}} | ||
* Methods that Control Undead | * Methods that Control Undead | ||
* {{SAI|Displace}} ''(teleport the judge anywhere outside the circle)'' | ** {{SAI|Displace}} ''(teleport the judge anywhere outside the circle)'' | ||
* {{SAI|Spirit Guardians}} and {{SAI|Moonbeam}} ''(push the judge out with the damage field avoidance behavior)'' | ** {{SAI|Spirit Guardians}} and {{SAI|Moonbeam}} ''(push the judge out with the damage field avoidance behavior)'' | ||
When he is removed, the shadows are lifted, and the 3 shadowed paintings can be picked up or inspected. The 3 paintings are named "The Cell", "Freedom", and "The Hanging"; the paintings represent the final judgement for the crime. One of them must be placed on the Empty Niche found at the center of the room. | When he is removed, the shadows are lifted, and the 3 shadowed paintings can be picked up or inspected. The 3 paintings are named "The Cell", "Freedom", and "The Hanging"; the paintings represent the final judgement for the crime. One of them must be placed on the Empty Niche found at the center of the room. |